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  1. #1
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    Material cost options

    Is there a way in the material cost options to use a multiplier under 1? I would like to set up golden lotus to have a value of 90% of what the AH value is/

  2. #2
    EU-DarkSpear(A)
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    yes - set to 0.9
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  3. #3
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    Tried that it doesn't work, it sets the price at "---"

  4. #4
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    are you trying to set golden lotus as 90% ah value of itself ? thats not going to work
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  5. #5
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    That is unfortunate, in that case will just set the group up differently on profit margins. Thanks for your help.

  6. #6
    Sapy on US-Tichondrius(H)
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    Using the multiple of another item's value goes off material price. Thus, setting a material to 90% of its own price is mathematically impossible.


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  7. #7
    Krimsun
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    So there isn't a way to reference the 'AuctionDB/Market Price' value of an item so it could be used to calculate a 'Mat Price' value for the same item?

  8. #8
    Sapy on US-Tichondrius(H)
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    Quote Originally Posted by Krimsun View Post
    So there isn't a way to reference the 'AuctionDB/Market Price' value of an item so it could be used to calculate a 'Mat Price' value for the same item?
    That's not what this thread was about. If you want to use AuctionDB Market Value for items, simply set the crafting price sources to it.


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  9. #9
    Krimsun
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    Quote Originally Posted by Sapu94 View Post
    That's not what this thread was about. If you want to use AuctionDB Market Value for items, simply set the crafting price sources to it.
    I want to use a multiple of Market Value to determine a Mat Price. Wild Jade Market Value x .75 = Wild Jade Mat Price, for example.

  10. #10
    Sapy on US-Tichondrius(H)
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    Quote Originally Posted by Krimsun View Post
    I want to use a multiple of Market Value to determine a Mat Price. Wild Jade Market Value x .75 = Wild Jade Mat Price, for example.
    That's not possible.


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