Register
Results 1 to 4 of 4
  1. #1

    Posted time resolution

    @Erorus,

    I noticed that sometimes the item posted time varies within an import cycle. Instead of trying to figure out what you're doing I'll just ask: is the posted time varying because sometimes imports take longer? Or are you estimating the posting time based on auc id battlegroup sequence velocity?

    Best,

  2. #2
    Xsinthis's Avatar
    Posts
    639
    Reputation
    17
    Tagged in
    208 Posts
    Add to this user's reputation
    Quote Originally Posted by badmage View Post
    @Erorus,

    I noticed that sometimes the item posted time varies within an import cycle. Instead of trying to figure out what you're doing I'll just ask: is the posted time varying because sometimes imports take longer? Or are you estimating the posting time based on auc id battlegroup sequence velocity?

    Best,
    I don't think the API gives exact times, it just gives like a Very Long, Long, Medium, Short which is Under 48 hrs, Under 24 hrs, Under 12 Hrs, and Under 6 hrs respectively. TUJ then uses that and what time interval it was found in to guess when it was posted and when it'll expire

  3. #3
    Erorus's Avatar
    Posts
    1,333
    Reputation
    110
    Tagged in
    663 Posts
    Add to this user's reputation
    Quote Originally Posted by badmage View Post
    estimating the posting time based on auc id battlegroup sequence velocity
    That. It's a very rough estimate. For example, the max auction id at 1:15pm is 128795198, and at 2:25pm it's 128822894. So auction 128802122 was probably posted around 1:32pm.

  4. #4
    Explains what I'm seeing then. That auction ids are sequenced by battlegroup can't make the estimation any easier with respect to accuracy. Hmm, thanks!

 

 

Similar Threads

  1. Glyph of Verdant Spheres - none being posted
    By Koko in forum Archive (Professions)
    Replies: 10
    Last Post: September 2nd, 2012, 06:58 PM
  2. Request - Define a cap value posted items
    By Turulo in forum General TradeSkillMaster Discussion
    Replies: 6
    Last Post: February 29th, 2012, 08:17 PM
  3. TSM crafting items that are already posted
    By Litherium in forum General TradeSkillMaster Discussion
    Replies: 2
    Last Post: February 16th, 2012, 02:39 PM
  4. Crafted Items not Posted
    By FlopsyPrince in forum General TradeSkillMaster Discussion
    Replies: 1
    Last Post: January 28th, 2012, 11:09 PM