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Just wanted to throw up a quick post with a little preview of what I was thinking for the new, dynamic shuffler.
Here's a jsfiddle with the basic framework: http://jsfiddle.net/kqyg9my7/21/ (updated)
A few notes:
1) There's a lot missing, UI-wise, from this example. Each of the items will obviously have some sort of valuation to visually help process data, and also a toggle to either include/exclude specific routes.
2) With the new account setup, I'd
Well, I took a bit of a detour there to develop a separate, AH notifications application: http://alerts.wow-gps.net/. Things seem stable, and the application is currently not costing anything to support/maintain, and I've just opened up the BETA for everyone, so I'm going to leave that alone for now and shift my attention back to the main 2.0 project. If the usage on the notification app starts creeping up towards the free limits for the server(s) and resources, I might have to pop back over to
To be (a TUJ replacement), or not to be (a TUJ replacement) - is that the question?
I'm sure by now, everyone is well aware of the technical issues the The Undermine Journal is facing and the site is at risk of shutting down for good. If you're not, then please let me know in the comments why you're reading this blog, as I'm very confused as to how you got here
Due to the magnitude of the Undermine Journal project over these past few years, any extended absence will
So, I started a bit of a conversation the other day about the new WoWGPS shufflers via twitter: https://twitter.com/wowgps/status/489390770671988737
I stopped after a realized I could probably go on forever about it, and decided to flesh things out a bit more in a blog post.
A Brief History of WoWGPS Shufflers
So far, I've built the equivalent of 5 shufflers for WoWGPS:
1) Saronite shuffle
2) Ironpaw Tokens
3) Overhaul of the Saronite shuffle
So...EU realms screwed everything up.
As I mentioned in the comments of the last progress post, I had finished scaling up all the US realms and was starting to work on adding EU realms this past week. It wasn't too bad at first - sure, the extra frequency was quite noticeable, and the EU batches were quickly surpassing the US ones in terms of volume, even though I was still fetching fewer realms, overall.
As I scaled the EU realms up though, things started to go south.