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  1. #1
    Wind Trader Emeritus
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    Real Life Skills VS Playing the WoW Economy

    This is a topic that I've started for the Wind Traders in our Stormspire forum section, but I would like to see how the rest of the forum can compare.

    I'm a strong believer that playing a game like World of Warcraft isn't always just a colossal waste of time, and that there are many principles you learn in it that can be carried over and applied to real life situations.

    So, the discussion can go two ways:
    A) What real life skills has playing the WoW Economy taught you, and how have you applied them in real life?
    B) And/or, what real life skills haveyou used when playing the WoW Economy, and how have you implemented them to your advantage?

    I look forward to hearing your opinions folks!
    Feel free to throw in other aspects of the game as well if you wish such as pvp reaction times and decision making, or pve team work and critical thinking.
    Last edited by Sterling; October 2nd, 2014 at 07:47 AM.
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  2. #2
    Entrepreneur
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    I think you are correct when you say that playing a game, such as WOW, is not a pure waste of time. It's a game where you interact with a large group of people and you can see how people react to different situations and all of that fun stuff. Here is a quick, non all inclusive, list that I can think of where you can learn from WOW.

    -In the raid portion of the game, you are forced to work with a group of people (this is beyond LFR stuff). If you are with 10, or 25 people, you can learn that the time of the group is very valuable and you do your best to be prepared for the tasks that the group is trying to achieve. This part of the game also puts a lot of focus on progressing personally and progressing as a whole.

    -Sticking with the raid/guild portion of things... If you are in a leadership position you can learn a few lessons from WOW. I know it's fun to joke about managers in the real world and raid/guild leaders in WOW, but you do get good versions of both. Some guild leaders can really motivate a group, some raid leaders can communicate instructions very clearly. These are trates that are highly desired outside of the game.

    -Communication is a great skill to build up. This can come from your play with others in a guild to your times trying to sling items in the auction world. The way you communicate with others in the game can have a direct impact on your success. If you are profesional, clear with your communication, and don't come off as a shady douche, people will respect that and it can build your business. People will want to work with you more often and will come back. This is a skill that is desired outside of the game.

    -In regards to economics... very few "get rich" schemes are in the game and generally they dry up very quick (or get patched) if they do. I think this is a principle that can apply to life as well. You want to make money in the real world? Invest the assets you have in some way and be willing to put in the time and get some work done. Sure... someone can win the lottery but it's rare and not a great investment. Real money can be found with investments with the assets you have. These assets do not always have to be liquid/capital. I personally am a software developer and I can invest time into learning new skill sets (aka.. investing into myself). Within the game, I can take the time to learn new markets or spend some time learning add-ons that allow me to automate my current markets.

    -Piggy backing a bit off the last point... always trying to improve myself within the game. If I am not pushing the numbers I should be, in a raid, researching why I am not up to par and what I may need to achieve it. Do I need to clean up my interface and make my hotkeys more efficient? Everything is not fixed over night but making constant refinements. Having this mindset, in real life, is very valuable. Each day you can become better than you were the previous day and are more valuable.

    *ramble off*
    And hello again! Think this is my second post on the forums. Attempting to break out of my lurker mentality.

  3. #3
    Entrepreneur
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    If I could harness my economic skills I have in WoW, in real life, I would be a very rich man!

    'One man's trash is another man's treasure' is very true in the WoW world.

    It's often better to befriend your worst enemies than to try and fight them.

    No matter how good you are at something, someone else will always be better.

    90% of the 'friends' I have loaned/gifted gold to are no longer my friends or have no recollection of me ever helping them.

    If something appears 'too good to be true' then yes, it is. You are getting ripped off in one way or another.

    Many people play the game for different reasons, different priorities - in life the same applies, a person can have no 'achievements' but can actually be far more successful than you believe possible.

    Every interaction you share with an individual might well be the last. People come and people go. Try not to be an asshole to randoms.

    Not everyone is who they appear to be.

    Everything has a price. People who tell you otherwise are lying, usually to themselves.

    Just because something is valued at X amount in one place, doesn't mean that X amount is the globally accepted price for that item. Do your research.

    People make mistakes. Nobody appointed you judge and jury, either be helpful or shut up.

    When you suffer a large financial loss, it isn't the end of the world. There is always a way out, it will require time and focus.

    Depend on your friends only to an extent, always have a 'worst case scenario' in your mindset.

    There is a difference between outright lying and manipulating the truth. Harness the latter.

    Lastly, wealth does not equal happiness.

  4. #4
    US-Drenden(A)
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    Time = Money. Spend both wisely, and don't forget there is a point of "enough" in accruing and spending both.

    Patience, understanding, and a little nurturing are key in many important things in life. If you can lead a pickup group of 25 random short-bus riding window-lickers over the internet to success, then you have achieved a degree of each of these three things. PUG Raid Leading: Doing the same thing over and over again expecting different results.

    Never pass up picking up that penny you see on the sidewalk, the opportunity cost is negligible. Never pass up the chance to make a few silver in a mouse click. Both will add up in the end.

    If it looks to good to be true, sell the opportunity to someone else and let them get smeared by the inevitable downside. You just turned a profit for no work.

    Smoke cigars with the Rockefellers, sleep with the dogs, party with the rock stars, and do whatever with everyone else. Having friends everywhere is useful. Especially when you have a flat tire in the middle of BFE or need to fill that healer spot in your raid this week.

    You can be one- or two-shot in both words. Think carefully before putting yourself in a dangerous situation or going in a contested area.

  5. #5
    US-Moon Guard(H)
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    Quote Originally Posted by Sinshroud View Post
    This is a topic that I've started for the Wind Traders in our Stormspire forum section, but I would like to see how the rest of the forum can compare.

    I'm a strong believer that playing a game like World of Warcraft isn't always just a colossal waste of time, and that there are many principles you learn in it that can be carried over and applied to real life situations.

    So, the discussion can go two ways:
    A) What real life skills has playing the WoW Economy taught you, and how have you applied them in real life?
    B) And/or, what real life skills haveyou used when playing the WoW Economy, and how have you implemented them to your advantage?

    I look forward to hearing your opinions folks!
    Feel free to throw in other aspects of the game as well if you wish such as pvp reaction times and decision making, or pve team work and critical thinking.
    A)Some things I've learnt, both from gaining experience and from some helpful folks in the irc! (you know who you are :P)

    i)To not be afraid to try out new things(markets in game), to experiment and go for it, especially if you have done your research/homework, you should have nothing to be afraid of! - This is the biggest thing I've learnt thus far in my opinion, and has really changed how I view things both gamewise, as well as real life.( I tend to worry alot about things I shouldn't be, no more of that for me!)
    So again... go out there and try something new today! You might be pleasantly surprised!

    ii)It's all about the mindset - how you think about things will influence your decisions in and out game, goldmaking or otherwise.

    iii)It's also taught me just how lazy people can be... and how you can make something off that.

    iv)cliche, but still true: Time is money friends! - Make good use of your time, are you using your time to the maximum?

    v)There is no "get rich quick" method, you have to put in the work first, you can reap your rewards with minimal effort though, once you have gotten everything going - sort of like investing irl for passive income so to speak!

    b)How you talk/communicate with people is important, carry yourself professionally and politely - I've had repeat suppliers thanks to this, discounts, and even pretty darn big tips for helping to open the odd lockbox(50g per, that was sweet):P

    Some other points I would have mentioned have already been touched on, so I figure thats enough for those!
    Last edited by Elegance; February 1st, 2013 at 10:44 AM.

  6. #6
    Entrepreneur
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    I wish it were true, but in real life there are market regulations, and my little trick of buying everything out and reposting them at inflated prices would get me sent to jail very quickly

  7. #7
    Ethereal Contributor
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    If you are taking an economics course, I think it can help a bit.
    Microeconomics:
    You learn about opportunity costs, scarcity, supply, demand, markets, monopoly, oligopoly, monopolistic competition, resources, profits, margins, etc.
    Macroeconomics:
    Fiscal and Monetary Policies: this is where blizz comes in and puts gold sinks, and costs of doing business

    Really though it helped me learn that the typical rules of supply and demand do not always work in the AH, and to expect exceptions to happen.

  8. #8
    US-Emerald Dream(Both)
    Your Favorite Goblin
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    As I mentioned in the Stormspire thread, here's my experience: http://stormspire.net/blogs/kathroma...24%24-wow.html
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  9. #9
    US-Azshara(H&A)
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    I do not think wow in any way increases real life skills,,,every hour I play on wow I lose some real life time. I highly suggest to young people go out and experience the world,,,,then when you are older and your 17 year old child who you raised loved and changed their diapers.......hates your guts and doesn't speak to you...Play all the video games you want , cause basically you are just waiting to die at that point.
    @jimmyolsenblues on twitter https://twitter.com/#!/jimmyolsenblues

  10. #10
    US - Burning Legion
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    For me it's the human element which are like habits, behavior, tendencies, quirks and those can get applied to strategies in-game and labelled onto your competition and even onto yourself. This is why I try to get pegged as being a certain "way" when I'm playing different markets. I can be deep undercutter, market tanker, camper, goblin (original greedy goblin definition), trade chat promoter and all sorts of things. I can act a certain way for months to make my opponent think of me like that then instantly things can change when I feel like it.

    For example I've been "casual glyph seller" on horde side for about 3 months. Only posted auctions once or twice per day..sometimes once every 2 days and got to know the competition. The competition was identified as a market monopolist via camping and likes to watch his friends list. He got softened up a bit over the 3 months because I would log on just to chat at him and maybe buy some things but not post glyphs EVERY time.

    So I started to get more and more aggressive with my posting and ramping that up making some gold until one day I decided to give him a taste of some anti-camper medicine that annoys the hell out of them. Every time they finish posting..you wait 15 minutes then post your auctions.

    Not only that but I was able to take 3-4 minutes to post because I have enough glyphs to not cancel plus I was only doing 1 glyph at a time, plus I was only doing partial glyph post instead of every glyph. He was doing two of (almost) every glyph and cancel scanning every time I log in. Basically he was forced into doing a lot more work than me. We undercut each other for the better part of 20 hours before he gave up and dumped the market from 400g to 39g. From there I dumped it to 25-29g.

    He's probably reading this now but he knows AH is not personal to me and I think he's the same way.

    So in game you can condition people to think something about you and even try to affect their attitude and beliefs of what's happening until it's time to change. It's not about market manipulation but behavior identification and manipulation. In real life: Understanding what makes people tick is useful and the word "manipulation" in real life has negative connotations but it's actually not a bad thing in certain contexts. You do it all the time IRL. You sell yourself and project a certain image depending on the setting. Who you are at work is not the same in the privacy of your home which is not the same as other situations.

    Knowing why people do things, having a counter for it and putting yourself in their shoes always gives you an advantage in game or out. Knowing the next move is easy when you are prepared for it and expect it. In game is easier because I know how to hurt any style of competition and I know how to cater to any type of customer...also I think about the behavior of both competition and customer and cater strategies to that. In glyphs for example there are several customers: levelers, end game PVE, end game PVP, "class buyers," and FOTM class/spec.

    IRL that's random so it's much harder to predict unless you've developed some kind of relationship with the person before hand and really know your product inside and out. As soon as I meet people in real life, I'm trying to figure them out but not on a massive social scale...more like on an individual level.
    Up in the sky with demand to supply, I am necessity, base of the recipe. I'm the rain.

 

 
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