Register
  • Suggest New Features for TradeSkillMaster - Release Version

    The future of TradeSkillMaster is, has always been, and will always be almost completely determined by user feedback. If you have an idea for how to make the addon better, we'd love to hear about it; simply reply to this thread with your idea!

    Try and be as descriptive as possible in your response. Describe how you want the new feature / change to look, act, feel, etc. Also be clear on the purpose of the new feature / change. The less thinking we have to do about what the feature is and what it will be used for, the more likely we are to implement it. If somebody else has suggested the same thing, or you really like somebody else's idea, you are encouraged to quote it in your reply and say so. Most of the time, the ideas that are implemented are the ones that are suggested by multiple people.

    Thanks!

    For reference, here is the old suggestions thread from the beta version.
    This article was originally published in forum thread: Suggest New Features for TradeSkillMaster - Release Version started by Sapu94 View original post
    Comments 795 Comments
    1. twitchietgw's Avatar
      twitchietgw -
      @Sapu94 I asked Faid about it and she hadn't actually done the posting side of things. Keen to see the new version even more if this functionality is in there.
    1. Sapu94's Avatar
      Sapu94 -
      Quote Originally Posted by twitchietgw View Post
      @Sapu94 I asked Faid about it and she hadn't actually done the posting side of things. Keen to see the new version even more if this functionality is in there.
      Oh sorry thought you were just talking about searching...didn't read very carefully x.x

      Auctioning won't handle posting of items by itemID so you're suggestion is valid
    1. twitchietgw's Avatar
      twitchietgw -
      Quote Originally Posted by Sapu94 View Post
      Oh sorry thought you were just talking about searching...didn't read very carefully x.x

      Auctioning won't handle posting of items by itemID so you're suggestion is valid
      No worries, I just tested it myself to confirm. Is that something that is feasible off the top of your head? ("I have absolutely no idea" is a perfectly acceptable answer) Let me know if there's anything I can do to assist with the process or development.

      My first few minutes with the new version has been fantastic, the new UI has made things much clearer and easier to see on the big screen.
    1. Reverb's Avatar
      Reverb -
      Real time scans for buying and faster buying as well as a decent sniping capability would be nice, as well as having auctioning group info show up when hovering the mouse over items in the reset scan Would be nice, currently it does then whe doing a cancel/post scan, but you can't buy the underpriced scrolls directly and have to do a manual scan again. The remaining essences being available in disenchanting mode would be nice too.
    1. Random Bystander's Avatar
      Random Bystander -
      A third price setting, "Uncontested" in addition to Threshold and Fallback.

      Would greatly increase the ability to crash parts of a market, while raising prices on those that have no current auctions.

      Ie, Threshold 30g, Fallback 30g, and Uncontested of 150g for glyphs as example.

      Any glyphs with current auctions are at 30, but if none exist, it backs up to 150g.
    1. Unregistered's Avatar
      Unregistered -
      i often disliked the pricing method of various AH addons. in the past i even wrote my own variation of QA(quick auctions) to make my glyph auctions undercut in a slightly different way to the default behavior.

      its been a while since i played the AH game (i've been unsubbed from wow for 8 months+) but i recently played a free 7 days. and when selling enchanting scrolls (using TSM) i would have liked to specify a % undercut instead of a fixed undercut. in particular i dont want to undercut a 50g item by 40g but a 5g undercut on a 400g enchant is fairly useless.

      any extra flexiability in pricing items would be appreciated by many users i believe.

      Anti
    1. Reverb's Avatar
      Reverb -
      Quote Originally Posted by Random Bystander View Post
      A third price setting, "Uncontested" in addition to Threshold and Fallback.

      Would greatly increase the ability to crash parts of a market, while raising prices on those that have no current auctions.

      Ie, Threshold 30g, Fallback 30g, and Uncontested of 150g for glyphs as example.

      Any glyphs with current auctions are at 30, but if none exist, it backs up to 150g.
      That is how fallback pricing works already.
    1. TraX's Avatar
      TraX -
      Hey there

      Just wanted to ask if it'd be possible to get a mouse-over tooltip in the reset-auctions window.
      I like to see how much of an item I still have; how much of them I already sold; what mean buyout-price the item has etc
    1. Random Bystander's Avatar
      Random Bystander -
      Quote Originally Posted by Reverb View Post
      That is how fallback pricing works already.
      No, its not.

      Item one has an auction at 55g.
      Item two has zero auctions.

      Normal 30g Threshold and 30g Fallback will post.

      Item 1 at 30g;
      Item 2 at 30g;

      Adding a third option that looks for no active auctions would do it differently.

      Based on my example;
      Item 1 at 30g;
      Item 2 at 150g;

      You can kind of do it now by doing extremely large undercuts, but this would sure add a lot more flexibility.

      I've looked at the code, there's already an ELSE for exactly this, but it defaults to the same thing as reset.

      I added it myself locally, but it was a global change, wasn't able to add a config value to do it per group.
    1. Reverb's Avatar
      Reverb -
      Quote Originally Posted by Random Bystander View Post
      No, its not.

      Item one has an auction at 55g.
      Item two has zero auctions.

      Normal 30g Threshold and 30g Fallback will post.

      Item 1 at 30g;
      Item 2 at 30g;

      Adding a third option that looks for no active auctions would do it differently.

      Based on my example;
      Item 1 at 30g;
      Item 2 at 150g;

      You can kind of do it now by doing extremely large undercuts, but this would sure add a lot more flexibility.

      I've looked at the code, there's already an ELSE for exactly this, but it defaults to the same thing as reset.

      I added it myself locally, but it was a global change, wasn't able to add a config value to do it per group.
      You have things set up incorrectly then. If you go to do a cancel scan currently it checks if you are the only post on the AH at that point and will put it in the cancel scan at that point.

      E.g. player A posts at above my threshold but below my auction and player As post sells out and then I am the only craft on the AH
      then if I do a cancel scan TSM will queue that craft for reposting at the fallback price and thus (ideally) resulting in more profit for me or at least resulting in the prices renormalizing.
    1. Random Bystander's Avatar
      Random Bystander -
      Quote Originally Posted by Reverb View Post
      You have things set up incorrectly then. If you go to do a cancel scan currently it checks if you are the only post on the AH at that point and will put it in the cancel scan at that point.

      E.g. player A posts at above my threshold but below my auction and player As post sells out and then I am the only craft on the AH
      then if I do a cancel scan TSM will queue that craft for reposting at the fallback price and thus (ideally) resulting in more profit for me or at least resulting in the prices renormalizing.
      I'm deeply sorry you don't understand what i'm trying to explain, hopefully the developers do.
    1. DarkHelmet's Avatar
      DarkHelmet -
      I was redirected here from a change request ticket on curse.

      The old DealFinder treated the 'max price' that you specified as a hard cap. I routinely used to alt-tab between raid bosses, do a quick scan, and grab everything I'd told it I wanted to buy.

      The new DealFinder has lost this functionality. It treats 'max price' as a an override of 'market price' and will offer to buy "deals" that are 100 times what you set the limit to. This hardly seems like what I'd call a "deal finder".

      If you're chatting on vent at the same time with raid members, it would be really easy to make a horribly expensive mistake with an extra click or two while you're in a rush and trying not to make it look obvious you're not paying attention to your raid.

      I made the following quick-fix to suit my needs:
      Code:
      --- Search.lua    2012-01-26 22:11:55.000000000 -0800
      +++ Search.lua    2012-01-27 10:25:08.000000000 -0800
      @@ -394,6 +394,10 @@
                           obj:FilterRecords(function(record) return record.count % 5 ~= 0 end)
                           validItem = #obj.records > 0
                       end
      +                if validItem and data and data.maxPrice then
      +                    obj:FilterRecords(function(record) return (record.buyout / record.count) > data.maxPrice end)
      +                    validItem = #obj.records > 0
      +                end
                   end
                   
                   -- delete if it's not an item we want
      In my original ticket change request, I was told that this was a feature because people sometimes want to go higher than their limits. To my mind the behavior change is a regression and would at the very least merit a checkbox option if it's going to be on by default.

      The lack of a hard limit on other things like the destroying module was the same reason why I never used it. I'd just plug my limits from my spreadsheet into the Auctioneer snatch realtime searcher and just use that, back when I bothered with glyphs. At least it respects limits you set.

      Everywhere else in TSM, limits are limits. Post thresholds and limits are hard limits.
    1. Sterling's Avatar
      Sterling -
      I would LOVE to see more functionality with dealfinder, ie, the option to purchase at X% market price (using auctionDB or TUJ price).

      This would be very powerful and more in line with the way auctioning works.
    1. Unregistered's Avatar
      Unregistered -
      I miss the price per ink while shopping within crafted mats tab.
    1. croana's Avatar
      croana -
      In the old version you had a nifty buying feature that let you click once to buy up multiple stacks of an item. I'm confused as to why you've decided to switch to a two-click method. It would be nice to have the anti-carpal-tunnel buying method back. Also, the super helpful "bought count" seems to be missing.
    1. DarkHelmet's Avatar
      DarkHelmet -
      I was unable to safely use the TSM module for shopping for Inks. I could never remember what my limits were. Back last year when I was doing glyphs in a serious way, I made a few tweaks so that I could auto-set auctioneer's snatch limits for herb buying to match my post thresholds in the corresponding TSM groups.

      That way I could adjust my thresholds in one place and have my buy limits auto-updated for each herb that produced the corresponding inks.
    1. Unregistered's Avatar
      Unregistered -
      Hi there.

      Love TSM.

      For the casual goblin in me the beta TSM was absolutely brill.

      Have you thought of making the beta TSM an "elements" version like Photoshop, e.g. Does the basics for the casual user.

      And the new TSM version the "Pro" version for the Elite goblins.

      I have watched the vids by "Faid" tbh there is stuff in the new TSM I will use rarely.

      Just a thought mind.
    1. Callah's Avatar
      Callah -
      Some Lost Functionality compared to the Beta
      ------------------------------------------------------------------------------------
      When the TSM functioned in the side panel I would routinely run a cancel or post scan while still being able to use my Browse, Bid , Auction tabs while the scan or post continued. With the release version having its own tab you lose that functionality since when you switch to another tab TSM defaults back to the search button and stops its scanning or posting.

      You lose the list of data that was just scanned for as well if you change tabs and then return to TSM.

      The ability to do other things while TSM posted or scanned to cancel was one of the most time efficient multi-tasking abilities that this addon offered. I find TSM to be everything that you guys were aiming for and more !! I hope to see the functionality returned to the Release - tab based version in the future

      PS - I think the scan/post stops because the default is to return to the search function whenever the tab is clicked or clicked away from
    1. Keldara's Avatar
      Keldara -
      I would like for Warehousing to allow me to move items based on Auctioning category as well, not just by group. My list is stupidly long at the moment and it's annoying. :[
    1. Bart39's Avatar
      Bart39 -
      Quote Originally Posted by purebe View Post
      I don't know if posting in different sized stacks is an option yet but I think it would be really, really nice.

      EG. "Post in stack sizes: x, y, z" and "prioritize: "z, x, y" (if possible post z first, and then once all the z's have been posted or you can't post enough, post x, and etc.)
      I second that