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  • Realm First 85 - Part 4!

    Surprise!

    While I never intended on writing a part 4, I received tons and tons of awesome feedback from parts 1, 2 and 3. Special thanks go out to the MMO Champion folks, who were instrumental in fine-tuning and improving the plan to realm first 85. Check out the MMO Champion thread here, the comments in there are generally helpful (if not hilarious - come at me bro, come at me!). Also check out Sinshroud's latest post in Realm First 85 - Final Version. Hit him up with some +rep while you're there.

    I've got some sweet tips for you guys today, the first is courtesy of Avell;

    Quote Originally Posted by Avell
    My idea of getting 82 in 2 hours and 10 mins is like that:

    Have 22 quests done i quest log.
    Discover entrance to Blackrock Caverns only (so you are 100% you are gonna get it in random dungeon)

    1. Go to vashj'ir, do quests for mount only and go to http://www.wowhead.com/npc=40221#starts asap.
    2. Set your hs to shimmering expanse, use mage's portal or some other thing to get to dalaran, turn in quests you had.
    3. Join random dungeon and do it only once (Blackrock caverns gives like 600kXP the first time you do it due to quests and 100kexp bonus for it being random)
    4. HS to vashji'r and progress in people-free zone.

    I got to 82 in 2 hours and didn't even finish second subzone before i dinged. So it's 100% working, don't have to even touch 3rd subzone in that case
    Overall this seems like a sound plan, let's just hope that Blizzard didn't slip in a bread crumb quest at the last minute. I'll say it before and I'll say it again: if you're going to run a random dungeon, make sure your entire group is reliable and READY for the encounters. I was watching several videos of groups running regular dungeons and wiping several times on some bosses. This isn't WotLK folks, this is Cataclysm, where dungeon bosses are juiced up on steroids.

    Next we have a correction to my initial statement about some daily quests not rewarding XP, courtesy of Lucetia:

    Quote Originally Posted by Lucetia
    Wanted to point out in the section where you wrote this:

    "Depending on how far you had progressed at each quest hub, you may end up short. There are several dailies offered near the Shadow Vault, these should make good fillers. If you decide to go off the beaten path here, just remember:
    Cooking dailies do not reward XP.
    Fishing dailies do not reward XP.
    Weekly quests do not reward XP."


    Cooking and Fishing dailies do reward XP. Orgrimmar/Stormwind, Shattrath, Dalaran dailies do. I have confirmed this with lower level toons and level 80+ toons in the Beta. Weeklies I am unsure of, but they should reward XP as they are no different than any other daily as the WG ones reward XP and are weeklies as well.
    Now, I had tested this myself and concluded that they did not reward XP. Blizzard had been toying with some quests and needed to hotfix them the following week. I think I may have done my own testing within this time frame. Regardless, I shot a few PMs back and forth with Lucetia, and I think it's safe to assume that he or she is correct. Just keep in mind, you still want to pick up clustered dailies, not scattered ones!

    Our next batter is the honorable Thud, who asks:

    Quote Originally Posted by Thud
    Hey,

    Do you even know what's going with the achievement if I transfer?
    I mean.. my realm now is like..very high populate in addition it is a PvP server.. I am not in a mood of getting gang'd by the opposite fraction the whole time I'll level up and waiting in (censored) long queues..

    I was thinking about transferring my character to a low-pop server, do the realm first and after 3 days go back on my original realm.
    Will the achievement stay in my feats? Any thoughts?
    While transferring to a low pop realm may eliminate some of the competition, it also kills the purpose of realm first, in my eyes. If you're doing it for fame and fortune, stick to your server. If you're doing it for the feat of strength and nothing else, I'd say go ahead and transfer. Nevermind, this is incorrect. Do not transfer servers if you want realm first.

    I'm quite sure the achievement will stick even through a server transfer. I've never heard of any achievement being removed due to a transfer - this should remain true for realm first. Not to mention, I've seen 2 players with "realm first - level 80" on Thunderlord (Shockington and Applemask, I believe).

    Escanor brings up a fine point about guild levels and perks;

    Quote Originally Posted by Escanor View Post
    There's just one thing i'm still a bit confused about: fast track.

    I tried to get some information here and there how the whole thing will start off and i found out that you'll need around 16 million guild exp to get to rank2. with the daily cap it would be around 2,4 days to achieve that. I read on some official and unofficial forums that you may get rank 2 just with having a lot of achievements (like we're legendary) and just pop in to level 2 on the first day. if you're not in a guild like that your chances for a rf85 would be almost 0 if there are the same dedicated players like yourself.
    In response: It seems to me that blizzard wouldn't allow such an advantage, but you never know. I'd advise asking top guilds for a temporary spot - tell them you're making a very serious attempt at realm first. If you have a good reputation on the server this shouldn't be a problem.

    Last but not least, the esteemed Veronika (ding ding +rep) points out an alternate (and possibly optimal) pre-questing plan, as quoted below:

    Quote Originally Posted by Veronika View Post
    I've thinking about the best (and quicker) Cataclysm first steps about the 25 Northrend Daily quests. Completing Wintergrasp ones may suppose a waste of valuable time if your faction isn't controlling the zone, making you flying too much to dailies hub outside the citade. In the worst case, if the battle for WG is active and full, you'll also be teleported out.

    Sons of Hodir ones seems to be the way to go. Why? More daily quests available than Wintergrasp making you skip the Skybreaker surrounding ones, so less time wasted.

    If you persist in the WG option:

    -Log out in Dalaran.
    -Log in at midnight. Learn Flight Master's License and Illustrious farming professions.
    -Verify your faction owns Wintergrasp or if is in battle. Use Dalaran portal if available or Fly to Wintergrasp, turn in all quests.
    -Use to teleport to Argent Tournament grounds, turn in all quests.
    -Fly to the Skybreaker zone, turn in all quests.
    -Hearth to Stormwind and onward to Hyjal

    The most time consuming parts in the WG option are flying from Dalaran to WG if no teleport available and from Skybreaker to surrounding area daily quest hubs.

    If you like the SoH option:

    -Log out in SoH Hub in Storm Peaks.
    -Log in at midnight, turn in all quests.
    -Use to teleport to Argent Tournament grounds, turn in all quests.
    -Fly to the Skybreaker, turn in all quests.
    -Use your / (gold is not supposed to be our problem ),or Fly to Dalaran. Learn Flight Master's License and Illustrious farming professions.
    -Hearth to Stormwind and onward to Hyjal

    The most time consuming parts in the SoH option is flying from Skybreaker to Dalaran.
    Some good insight once again by Veronika. If you haven't yet unlocked Sons of Hodir, you have plentiful time to do so before Cataclysm. Whatever you do, make sure you're in and out of Northrend quickly, as it's very important to be ahead of the pack in Hyjal or Vash'ir (whichever you chose).

    -----

    As a final note, it seems to me that far more players will be attempting realm first this time around. Maybe it's because the grind is shorter. Maybe it can be attributed to all the awesome guides out there. Who knows. That being said, there can only be 1 per server, and I won't be too bothered if I come in 2nd, 3rd, or even 10th. I recommend not setting your hopes too high either - this is just a game, and though we're passionate about it, there's no reason to get upset over something like a lost race to server first!

    That's all for today, Sterling beaming out!
    This article was originally published in forum thread: Realm First 85 - Part 4! started by Sterling View original post
    Comments 17 Comments
    1. xandamere's Avatar
      xandamere -
      You can't get a realm first if you transfer. There's a cooldown of 60 days, I believe, from when you transfer to when you are eligible for a realm first. Apparently Blizzard wants to discourage this practice.
    1. Maker's Avatar
      Maker -
      While I'm sure some guilds will be able to get Fast Track relatively quickly, several achievements have much higher thresholds.

      Since the legendary achievement was specifically mentioned, you must be revered with the guild for your legendary to count towards the guild. No recruiting people to immediately unlock achievements for you.
    1. Sinshroud's Avatar
      Sinshroud -
      Not sure if you saw my post in your final version that I posted recently Sterling, might wanna take a look to see if there is anything else you can add.

      http://consortium.stormspire.net/sho...ull=1#post5220
    1. Veronika's Avatar
      Veronika -
      Once again thx for the quote and the rep+!

      As a final note, it seems to me that far more players will be attempting realm first this time around. Maybe it's because the grind is shorter. Maybe it can be attributed to all the awesome guides out there. Who knows. That being said, there can only be 1 per server, and I won't be too bothered if I come in 2nd, 3rd, or even 10th. I recommend not setting your hopes too high either - this is just a game, and though we're passionate about it, there's no reason to get upset over something like a lost race to server first!
      All of this stuff is great, but at 82 i´m stopping leveling to farm Deepholm mining nodes. Going for realm first 85 will be hard as hell in my server, so i’m not going for it. I prefer to work on [achievement]Realm First! Illustrious Engineer[/achievement] (maybe miner too) cause linking it on my trade macro looks great :P (profit is nice too).

      As sterling said: “there can only be 1 per server”, so if you are typing /who X often (when X is your level +1 or +2) and find some toons levelling faster, is time to reconsider if realm first! illustrious profession is a better option for you. I feel that you shouldn’t delay that decision too much… maybe 83 will be too late.

      Good Luck!
    1. Gevlon's Avatar
      Gevlon -
      Not like I would even think off going for realm first (I'll be sleeping until 6:00 AM Tuesday), but I have an extremely effective trick that's not been mentioned:

      Have a friendly or well paid healer! A girlfriend, a brother, another RL friend or a well-paid guildy can double-triple your grinding XP/hour and cut your quest completion to half/third.

      The trick is simple, you are not in group, you tag and massacre mobs while he heals you. With healer and proper gear you can pull 4-6 mobs and just AoE them down. It's especially useful for warlocks who can make mana from healing and warriors who get rage from the mobs hitting him. If you have tanking spec, it might be the best to pull every living being and just tank them down. Make sure that your healer just heals and don't damage, as it would decrease your XP.

      Of course this trick has limited usage, as your healer doesn't do quests so get phased out soon. But even if he can help you for a half level, it can mean the difference between realm first and seeing someone else being realm first when you are 5% away from 85.

      I did not test it, but if you are warlock (mana from health) or warrior (rage from mobs) and more than one healers, than you may can ignore quests and just AoE-grind in a spot where no one else care and the mobs respawn fast.

      Similarly: you may pay some good and reliable guildies to be your instance group and grind blackrock until you are 82.
    1. Sinshroud's Avatar
      Sinshroud -
      Quote Originally Posted by Gevlon View Post
      Not like I would even think off going for realm first (I'll be sleeping until 6:00 AM Tuesday), but I have an extremely effective trick that's not been mentioned:

      Have a friendly or well paid healer! A girlfriend, a brother, another RL friend or a well-paid guildy can double-triple your grinding XP/hour and cut your quest completion to half/third.

      The trick is simple, you are not in group, you tag and massacre mobs while he heals you. With healer and proper gear you can pull 4-6 mobs and just AoE them down. It's especially useful for warlocks who can make mana from healing and warriors who get rage from the mobs hitting him. If you have tanking spec, it might be the best to pull every living being and just tank them down. Make sure that your healer just heals and don't damage, as it would decrease your XP.

      Of course this trick has limited usage, as your healer doesn't do quests so get phased out soon. But even if he can help you for a half level, it can mean the difference between realm first and seeing someone else being realm first when you are 5% away from 85.

      I did not test it, but if you are warlock (mana from health) or warrior (rage from mobs) and more than one healers, than you may can ignore quests and just AoE-grind in a spot where no one else care and the mobs respawn fast.

      Similarly: you may pay some good and reliable guildies to be your instance group and grind blackrock until you are 82.
      Ah so the mighty Gevlon finally joins? :P

      Yeah what you say is very true, I've used similar tactics before and also had players who simply help me in keeping my questing linear. As in, don't you hate it when you are trying to get to a quest objective, but keep getting sidetracked or delayed because of mobs attacking you? Simply get a dps or two (preferably a hunter for the quick ranged shots, distracting shot and pet tanking abilities) to follow you and your healer, only intervening when you are busy racing to get to a quest objective.

      In some situations, simply being able to get in and get out, accept and complete is faster than accepting quest, fighting your way through this big cave to the quest objective, fighting your way back out again etc. Especially if it's part of a big chain quest because it means you are able to unlock more quests faster than your competition, and hopefully get into a new questing hub that isn't as over crowded.
    1. Unregistered's Avatar
      Unregistered -
      Im almost certain there can be more than one realm first, I believe there was a blue post with LK launch that said if two people got it "within a short window of each other" they would both get it


      this could be just bad memory, or something they removed entirely tho, but Im almost certain that was stated back with LK's launch.
    1. Unregistered's Avatar
      Unregistered -
      There's a one minute window after someone gets a realm first achievement for someone else to complete it.
    1. Bramblebone's Avatar
      Bramblebone -
      This may be too late to help many people but I just discovered it. If you do [quest] Among the Champions [/quest] and then abandon it you do not loose your Mark of the Champion. This could allow you to get one extra daily in as you can pick it up after launch after you turn in one other quest. I hope some of you have time to utilize this still.
    1. Sterling's Avatar
      Sterling -
      Quote Originally Posted by Gevlon View Post
      Not like I would even think off going for realm first (I'll be sleeping until 6:00 AM Tuesday), but I have an extremely effective trick that's not been mentioned:

      Have a friendly or well paid healer! A girlfriend, a brother, another RL friend or a well-paid guildy can double-triple your grinding XP/hour and cut your quest completion to half/third.

      The trick is simple, you are not in group, you tag and massacre mobs while he heals you. With healer and proper gear you can pull 4-6 mobs and just AoE them down. It's especially useful for warlocks who can make mana from healing and warriors who get rage from the mobs hitting him. If you have tanking spec, it might be the best to pull every living being and just tank them down. Make sure that your healer just heals and don't damage, as it would decrease your XP.

      Of course this trick has limited usage, as your healer doesn't do quests so get phased out soon. But even if he can help you for a half level, it can mean the difference between realm first and seeing someone else being realm first when you are 5% away from 85.

      I did not test it, but if you are warlock (mana from health) or warrior (rage from mobs) and more than one healers, than you may can ignore quests and just AoE-grind in a spot where no one else care and the mobs respawn fast.

      Similarly: you may pay some good and reliable guildies to be your instance group and grind blackrock until you are 82.
      This tends to be how the fastest levelers do it. It would probably work for Cata as well, but the way levels scale, it might be faster to go out question past 82 (definitely faster at 80-81). As you mentioned, phasing becomes an issue, and zone access too. The best way to do it is to find a spot with a good respawn rate and kill mobs there for hours (this is how world first 80 was achieved).

      Quote Originally Posted by Bramblebone View Post
      This may be too late to help many people but I just discovered it. If you do [quest] Among the Champions [/quest] and then abandon it you do not loose your Mark of the Champion. This could allow you to get one extra daily in as you can pick it up after launch after you turn in one other quest. I hope some of you have time to utilize this still.
      If all your quests are dailies, you won't be able to complete a 26th. Otherwise this should work.
    1. Meyer's Avatar
      Meyer -
      Just a GL with the project, and if you do make "realm first" on your server Serling, I'll donate 50$ cash to the "First Monthly Contest - Win Cash Prizes and Other Goodies! "

      Just to put some presure on you.. hehe.. GL.!!
    1. Sterling's Avatar
      Sterling -
      Quote Originally Posted by Meyer View Post
      Just a GL with the project, and if you do make "realm first" on your server Serling, I'll donate 50$ cash to the "First Monthly Contest - Win Cash Prizes and Other Goodies! "

      Just to put some presure on you.. hehe.. GL.!!
      Thanks meyer . I actually had a WHOLE bunch of things get in the way and it looked like destiny was against me.

      But I'm going to bed now, as planned, see you in 8 hours.
    1. RavenC's Avatar
      RavenC -
      Sterling.

      I',m sure you are asleep right now, in preparation for your big gig.

      Just wanted to say thank you for letting everyone else have an insight to your ideas and to wish you the best of luck on your server firsts. After seeing your multitude of posts, I know luck is merely a chance factor, but I wish it all the same.

      Have a great time getting your WINS! Screenies welcome!

      Best
    1. Deater's Avatar
      Deater -
      On my realm a DK got it in 12 hours, solo doing quests. No one was int he zone with him and he didnt run dungeons. Name is Xoss on Deathwing. Still cannot figure out how he did it legit.
    1. Khra's Avatar
      Khra -
      The guild i'm in managed to get 8 server firsts... Also already have a 85 Worgen. Not sure how he did that!
    1. Sinshroud's Avatar
      Sinshroud -
      Quote Originally Posted by Khra View Post
      The guild i'm in managed to get 8 server firsts... Also already have a 85 Worgen. Not sure how he did that!
      You could do a race change immediately Cataclysm was released. People had level 80 Worgen before I could even relog after the server announcement.
    1. Zerohour's Avatar
      Zerohour -
      Any update on this Sterling? Just wondering if you accomplished the goal.

      By the time I got home and was able to get logged in (3.2k man queue, 2.5 hour wait), there were over 49 85's already.
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    Revising several previous guides and my own experiences in the start of WoD, in hindsight there was a considerable amount of information and optimal paths missing (sometimes even unclear and outdated information was included). If it's not too late for you, I am now decisively following a path that I consider most worthwhile!

    So, after you've checked leveling guides and garrison guides (like the excellent Guide to Garrisons for the Goblin or the most recent and finally complete Wowhead guide for the full list of quests: Quests to Unlock a Level 1 and Level 2 Garrison), how do you actually plan the path you will take while leveling your own characters? What is your optimal garrison efficiency at each character level? You can't do everything at once and it can be overwhelming!

    I needed a guide that was clear and straight to the point and couldn't find one, so I thought and experimented and reached my own conclusions. They seem fairly optimal that they can be recommended for everyone. Going forward, you can use most or all of the suggestions here, and I'd like to put it up for discussion, so share things you've done differently or better!

    It focuses on Garrison and Follower leveling, as well as professions buildings, and on telling you "what to do right now" rather than presenting yet another generic "how the system works", which is hopefully more useful to you. I'm mostly presenting the Alliance version of the quests but starting to add Horde now (could use your help since I don't have that high Horde characters).

    WHO IS THIS GUIDE FOR?

    • Focuses on maximizing Work Orders from buildings at the Garrison, as well as the followers and Garrison Resources required;
    • Fully up-to-date guide, consolidating information from previous ones;
    • Answers some puzzling questions: "I have several characters to level and many things to do but what's the best I can get out of them at their current level?"; "Have I done all I could on this character at this level?"; "What's the best next step, and what to expect after that?";
    • Get to the next "threshold" as quick as possible according to what is actually viable for you to get done, offering you a quick checklist;
    • Clearly shows how to get upgraded buildings as early as possible and what to do with them (such as skipping level 98 requirements for a Medium building, getting it at 94);
    • Assumes you have some background knowledge or know where to go from here and doesn't flood the screen with every minor detail.


    GUIDE

    90 = Intro Quests (Dark Portal/Tanaan Jungle & Garrison). [<60 mins]
    • Unlock Level 1 Garrison (start passive Garrison Resources generation);
    • Optionally, do the first follower quest and mission, especially if you are going to have an Alchemy building on this character (that's the trait you get to start with, so you can level it straight away). Can also do some more early missions to check how the traits rolled on your starting followers (if particularly lucky, that may help shape your next decisions).


    90-91 = Unlock first profession Small Building + Learn Draenor (crafting) profession recipes for CDs and 700 cap. [<15 mins]


    90-91 = Unlock Level 2 Garrison (Tier 2 Town Hall). [<30 mins]


    91-92 = Get any followers easily found in the Garrison starting zone, especially those that match your professions.
    • Specifically, in Shadowmoon Valley / Frostfire Ridge you can always find (check other guides for how-tos): Alchemy (A / H), Jewelcrafting (A: event, just attack any wolves coming up or talk to the NPC first / H), Blacksmithing (A / H), Leatherworking (A / H), Herbalism (A / H); Engineering (Alliance only: chosen from among 3, the others aren't particularly good);
    • Start leveling them up through missions as you level to 92 - it's always hard to juggle the time spent relogging to do missions and level up followers (check links at the end for addons to manage this faster);
    • The herbalist is useful in order to choose to get 100% Frostweed from the Herb Garden (only for characters that are going to 96 later).


    92 = Unlock Mine (Lunarfall Excavation / Frostwolf Mines) and upgrade it to Level 2.
    • Start farming Primal Spirits, Apexis Shards and ore daily, as soon as possible;
    • This unlocks not when you reach Level 2 Garrison, but when your character hits 92, and you can instantly upgrade it. However, be sure to mine the Level 1 first before the upgrade since it will make the nodes respawn (it takes 1h so don't do it too close to daily reset time). This also applies to the Herb Garden and to the upgrades from Level 2 to Level 3;
    • The blueprint is available at the last page of the vendor. Currently, you get all the benefits you supposedly should have only with a Mining follower, so it's very effective.


    => Check this link for full Outpost questlines (different questline per Outpost and per faction) <=


    92 = Gorgrond Outpost. [<40 mins]
    • Recommended: optional (you can even get Garrison Resources from both vines and stones if you group up with someone who picked the other Outpost), but I tend to pick Lumber Yard since the shredder gives immunity and the flames ability does a lot of damage. It's a considerably long questline either way since you have to do the Iron Docks scenario at the end (the shredder helps speed it up);
    • Unlock a Level 2 Medium/Small Building (Outpost Building Assembly Notes);
    • The best use I've found is to use it on the Inn/Tavern to pick the Trait you are lacking the most. This will pay off big time! Most often that would be Scavenger for Garrison Resources if you'll be upgrading the Garrison and/or keep doing missions; Burst of Power and Epic Mount are the other most important Traits you really should try having and stacking; Inscription if it's an alt with Scribe's Quarters that you play as little as possible and won't get to 96; or Engineering if you're Horde, for the same reason. Can also go with Skinning, if you intend on using the Barn before 96 (can level it up and start using it at 94, after Talador). Mining is an option since that follower is only available near max level, although that's hardly of any benefit.
    • Barn alternative: if you need to get Work Orders done at the Barn (to unlock Level 3) and if you're not replacing it soon on that character, you may as well upgrade it and get more out of it, such as meats for food buffs (may be more important for you as they are hard to find, especially if you do a lot of PvE);
    • Bonus Tip: Feel free to tear down the Inn/Tavern after the first follower (especially if you got Scavenger in order to keep up with the costs of rebuilding). You can rebuild once every 2 weeks and get 2 new followers, by doing it just the night before weekly maintenance and then switching back again in the morning. Note that you may not even want new followers, or be unlucky with the new ones, but it's always helpful if you want to level previous low level ones you still have, since a higher ratio of active low level followers will force more low level missions to become available for you to use on the ones you really need. Note: you will not get a quest at the Headhunter when it resets, because the quest was just introductory, but it will reset on weekly maintenance day and you just need to remember to click on her;
    • If you're not leveling the character past 92, you can instead pick a Level 2 upgrade for a Small Building, but you're hindering progress on that character, so make sure you're fine with just one Level 2 profession building on it for a while.


    92-94 = Leveling to 94 can be covered mostly by questing and getting the followers you need in the Garrison starting zone.
    • Some additional treasures and bonus objectives in both the starting zone and Gorgrond, and you'll quickly be at 94;
    • If you have an Inn/Tavern, you can also run a couple dungeons for the dailies;
    • If you don't want to use too many Garrison Resources on for the 20% increased XP, you'll benefit the most from it at 2 points, preferably with rested XP when you return to the character after you level up the others, at levels:

    • 92 (to push 94; can start at 91 too)
    • 94-95 (to push 96)


    94 = Unlock for the Fishing Shack available.
    • I'd suggest not bothering unlocking it on alts at all. The dailies have no great rewards at the moment, so it's not really worth your time although you can just buy the fish containers and open them on your alts without really having to fish every day (can also mail them the quest items); I'd start doing it only for the purpose of a Level 3 Garrison, because otherwise there's just dailies.


    94 = Talador Outpost. This is the big one! [<20 mins]
    • Recommended: I prefer Arsenal since the quests are quite straightforward and the stun and damage on Artillery Strike lets me do some extra rares very fast along the way;
    • Unlock all Level 2 Small Buildings (except Salvage Yard);
    • Unlock assignment of followers to work in professions buildings for double the amount of reagents. It's 100% chance of getting 2 instead of 1 per Work Order if the follower is level 100 but it starts at 50% chance at 90 - in my experience, it's almost the same though and always very much worth it at any level and as soon as possible. You also get their special daily quest or items while they're at the building;
    • Bonus Tip: When upgrading to Level 2, you should leave your previous Work Orders in the building until you assign a follower to it. You can start queueing more for another day (7 done, but 7 more to go up to 14), so you have time to get one or level a bit more, and still get the full extras. This is because it only matters if the follower is there when you pick them up.
    • Unlock 2 important profession followers in this zone: Enchanting and Tailoring (all of them quick enough, without a quest chain, and you can also get an additional rare one with Bodyguard nearby: Alliance / Horde);
    • Unlock a Level 2 Large Building (Comprehensive Outpost Construction Guide), essentially either Barracks or Dwarven Bunker / War Mill (this upgrade is not as important as the others, it's more about preference):

    • Barracks to keep the extra missions (they don't make much of a difference though) and using Bodyguards - you'll get at least one in Ashran (91 Stormshield/Warspear intro quest) and another in Talador, and if you're going to level to 96 or more you'll be ready to use Leorajh);
    • Dwarven Bunker / War Mill for the upgrades that (now) allow you to disenchant blues for a lot more dust than greens, (epics under ilvl 600 still give ).


    => This point at level 94-95 is already maxing out your Work Order production. It's the best return for your time investment, and you don't get much more than the Herb Garden after this, until you go on to 100 and Level 3 Garrison, with all the buildings. <=


    96 = Level 1 and 2 Herb Garden unlock.
    • More daily Primal Spirits, Apexis Shards (but less than the Mine) and herbs - especially Frostweed.


    96 = Spires of Arak Outpost. [<20 mins]
    • Recommended: Brewery for Skinning follower. You can get Ziri'ak and other items from Smuggler's Den if you change it afterwards, but you'll never get the Skinning follower if you do it the other way around.
    • Unlock your second Level 2 Medium/Small Building free upgrade (this is only useful if you want a different Level 2 Medium Building or if you skipped Gorgrond, as you need Level 3 Garrison to have 2 Medium Buildings active at the same time);
    • Unlock 2 important profession followers:

    • Inscription trait follower (A / H). As Alliance, start right after Spires of Arak Outpost (it's a 20 minute or worse questline with random drops and grinding that can be too time consuming and boring - another reason for getting one from the Inn/Tavern at 92+);
    • Skinning (Barn) trait follower (A / H); available after unlocking Outpost only if you picked the Brewery (inn). As Alliance, start with Befriending the Locals going back to Veil Terokk, then follow those quests until you're back at Southport and find Attempted Murder at the front of the inn. [Work In Progress - As Horde, I'm not sure, but something similar about going to Veil Terokk first probably happens since I've found a Horde version of this quest but not sure about the rest];

    • Unlock Salvage Yard (Small Building completely unavailable until you do this) by questing in Pinchwhistle Gearworks, Spires of Arak (take flight path from Southport after unlocking Outpost);
    • Unlock Engineering trait follower (Alliance or Horde, especially important for Horde since they don't have one at starting zone) at Pinchwhistle Gearworks too;
    • Unlock Leorajh especially if you went for Level 2 Barracks (97 rare with Bodyguard that heals and offers the ability to do missions wherever you are after you leveled it up).


    98 = Nagrand
    • At this point, you probably won't be missing the second free Large Building, the only Mining follower, nor the higher level Skinning one. There's really nothing to add after all that becomes available at 96. You'll need to reach 100 for more.


    MISSIONS STRATEGY

    For a better experience with Missions, I'm currently using 4 Garrison addons (they are new and there might be some LUA edits necessary to make them work properly, check the support sites):
    • Master Plan = Adds tooltips to the missions list UI, mostly for abilities, and colors their borders giving you an overview of what you can do. Also adds panels showing you the total of each trait and ability you have, and an "Active Missions" tab.
    • Garrison Mission Manager = Lazy mode, adds 3 buttons that automatically place your best available followers according to the best possible: 1) success rate; 2) Garrison Resources; 3) XP. I don't use it that much since I tend to aggressively level followers by discarding any gold or character XP reward mission, giving all the base XP to the follower I really want to level.
    • GarrisonCommander = Expanded mouse-over tooltip showing all the available followers, their level or ilevel and success chance. Also allows you to move the Missions panel.
    • Breeze = Simple addon, instead of Master Plan's single page summary (which you can love if you don't want the details), this one simply skips most animations and opens the rewards from chests without having to click on them.

    Yesterday, 06:37 PM by Nunc Go to last post
    Atonement.Warcraft

    Discussion: How to efficiently move items cross-fac in 6.0 with TSM?

    Thread Starter: Atonement.Warcraft

    Hey guys! As you all probably know, the auction houses are merged now between factions, and as such there is no separate cross-fac AH in Booty Bay. Ironically,

    November 26th, 2014, 12:11 AM by Atonement.Warcraft Go to last post
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