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  • Dear Inscription - It's Not Me... It's YOU

    Inscription and I go way back. Between Darkmoon cards, pre-4.0.1 sales and glyphmas, the profession has been highly lucrative and I'm sure most readers can relate. Unfortunately, all good things come to an end, and I'm not too sure about the future of inscription. On my end, glyph sales have ground to a halt, I'm lucky to sell 3-4 glyphs DAILY, if any at all. Maybe bots are to blame, maybe the demand is not there, or maybe my exorbitant prices are at fault.

    Looking ahead, I'm not quite sure if Inscription will be enough to pay the bills. A few days ago, we determined that Blacksmithing and Leatherworking might prove to be lucrative professions in early Cataclysm. Now I'm facing the prospect of dropping Inscription in favor of Blacksmithing, but first, I should probably take a step back and size up the future of the profession.

    The one thing that struck me is that there are no new glyphs introduced at higher levels. Hopefully Blizzard will introduce such glyphs in the future, as this would become a lucrative niche for maxed out scribes. Some speculated that WotLK glyphs would eventually rise in value, but as I've learned from watching Cataclysm dungeon run videos, will drop from bosses (I saw this happen twice, probably not a coincidence). If the Books are common, the glyphs will follow suit as well.

    As expected, there is a new Darkmoon Card; [spell]86615[/spell]. Provided there are no easily-accessible trinkets of equal quality, these will remain a good source of income for scribes. The materials are equivalent to WotLK's; 3 Life elements and 10 green inks.

    But the most interesting benefit of being a scribe in Cataclysm is the ability to re-assemble recipes. Indeed, scribes will be capable of assembling once-lost recipes for most crafting professions, also known as Reclamations;

    [spell]86656[/spell]
    [spell]86884[/spell]
    [spell]86883[/spell]
    [spell]86885[/spell]
    [Cataclysm Reclamation: Enchanting] (not yet datamined)

    Here's an example of the "recipe" produced by a Blacksmithing reclamation:



    And once "used":

    (picked a random recipe)

    As you can see, the reclaimed recipe is not named until "used". It requires 500 Blacksmithing, which means we're probably not going to see randomly produced old-world recipes at this point. The materials are relatively cheap, and the important reagent is . There source of this item is yet unknown, but I'd wager it'll be a random world drop such as or . Perhaps Archaeologists may find it in their adventures.

    With all of this information, we can piece together how the high-level recipe system is going to work:
    • Scribe finds or buys 5 burned recipe fragments, randomly produces 1 of 5 Reclamations (JC/BS/LW/Ench/Tailor). Let's say Blacksmithing.
    • Blacksmith acquires said reclaimed recipe and uses it. Earns a recipe which can be learned but not sold (BOP).
    • Blacksmith continues to acquire reclamations and receives unlearned recipes - similar to how currently works. I doubt Blizzard would make the recipes BOP and make Blacksmiths get the same pattern twice.

    What does this all mean? Scribes will have the ability to purchase fragments off the AH, create a random recipe "container" and sell it. These random recipes will be very, very valuable in early Cataclysm (fragments as well). While you're here, might as well add to your snatch list!

    While this system does offer some lucrative outlets for scribes, it only emphasizes the exclusivity of rare/epic crafts for other crafting professions. If were a scribe-only item, we'd see huge profits here, but that is not the case.

    As Cataclysm approaches, we'll see how exactly the system works and make adjustments. Meanwhile, I have my fingers crossed that retaining Inscription is a good idea going forward.

    Eager to hear what everyone else has to say.

    Sterling beaming out!
    This article was originally published in forum thread: Dear Inscription - It's Not Me... It's YOU started by Sterling View original post
    Comments 10 Comments
    1. Zerohour's Avatar
      Zerohour -
      For the love of pete, don't drop professions you've maxed out. Roll another character to max level and level it on them. Dropping a profession that requires 3-4 months of research to have all the recipes in favor of something that is the flavor of the month is hardly good business. You are probably getting autobotted by the morons that camp the AH, I found that if I don't repost after 45 minutes I will be undercut on every last glyph. I am on a Full pop server and I only make those glyphs that are being sold at high prices and a short supply, and I always cut the price deeply. Over the weekend I sold around 200-250 or so and my pocket book isn't complaining. And let me tell you about how easy it is to build another alt.

      I have 5 rerolls to work on, so I started rerolling my blood elf warrior on Saturday evening and last night I hit level 40 - so 1 to 40 within 3 days of hem/haw play, and I should be hitting 80 by the end of this weekend I figure. A buddy of mine rerolled a shaman the weekend prior to the patch, no BOAs and he's going to be knocking on 75 today. While we're both very experienced power levelers from the olden days, the combination of the change to quest flow and LFG for minor upgrades definitely makes it to where you will be able to have an account full of 80s/85s with ease.

      I believe inscription will continue be a lucrative profession after the release of Cataclysm because people will be in need of glyphs for alt goblins and worgen in addition to the other race/class combos. The market will not be as large as it is now, but because of my experience with how easy leveling has now become, I forsee people investing the time to level new classes even moreso than with Wrath. I definitely believe the campers are going away, but inscription won't.
    1. Elen's Avatar
      Elen -
      Your assessment appears to be based on data mining, which, to my knowledge, was never confirmed by anyone during the beta test. Until there's a confirmed in-game method of acquiring these things, they must be treated with the same caution as 7th glyph slots, deciphering, Alchemist’s Tarot, and all the other Inscription "features" that never made it out of spells.dbc.

      (Frankly these spells could easily be a programmer joke - a commentary on the vast numbers of recipes that accidentally got removed from the game during the Cataclysm...)
    1. Sterling's Avatar
      Sterling -
      Quote Originally Posted by Zerohour View Post
      For the love of pete, don't drop professions you've maxed out. Roll another character to max level and level it on them. Dropping a profession that requires 3-4 months of research to have all the recipes in favor of something that is the flavor of the month is hardly good business. You are probably getting autobotted by the morons that camp the AH, I found that if I don't repost after 45 minutes I will be undercut on every last glyph. I am on a Full pop server and I only make those glyphs that are being sold at high prices and a short supply, and I always cut the price deeply. Over the weekend I sold around 200-250 or so and my pocket book isn't complaining. And let me tell you about how easy it is to build another alt.
      I've dropped 2 maxed professions in the past month alone for the sole sake of swapping them from one character to another. Sure, you can level an alt and make him a blacksmith, but this is rather pointless if you're not running dungeons. What I'm trying to achieve is a synergy between the class and profession.

      1 - Dropped enchanting on druid (very few rare recipes), picked up mining, which I will drop for Blacksmithing once I have recipes to burn s on.
      2 - Dropped jewelcrafting on hunter, picked up enchanting. Hunters can solo almost anything, making them an excellent enchanting class.

      Inscription is looking fine (especially with the new recipes) but I won't need to make any glyphs in the near future, as I've stockpiled up to 100 of every glyph when they required 1 ink only.

      Maxed professions should definitely not be dropped when rare recipes are at stake (ie: , ). I see what you're trying to say, but I'd rather roll, say, alchemy on my semi-active alts instead.

      Quote Originally Posted by Elen View Post
      Your assessment appears to be based on data mining, which, to my knowledge, was never confirmed by anyone during the beta test. Until there's a confirmed in-game method of acquiring these things, they must be treated with the same caution as 7th glyph slots, deciphering, Alchemist’s Tarot, and all the other Inscription "features" that never made it out of spells.dbc.

      (Frankly these spells could easily be a programmer joke - a commentary on the vast numbers of recipes that accidentally got removed from the game during the Cataclysm...)
      If the reclamations don't make it on live, this would be the last nail in the coffin for inscription. Come to think about it, I never saw these recipe fragments in beta either. To me, the above system just seems too likely though.
    1. Narly's Avatar
      Narly -
      Quote Originally Posted by Zerohour View Post
      . I am on a Full pop server and I only make those glyphs that are being sold at high prices and a short supply, and I always cut the price deeply.
      Zerohour, when you say you "cut the price deeply..." what are we talking. I have always found with the campers, and particular the undercutters I am seeing on our server at the moment, this just severely damages glyph prices further.

      My experience at the moment is this. Our glyph market has consisted of basically 4 maybe 5 people. I track em all. I have an alliance with 1. I have talked openly with 1 other. Recently there has been a large influx of new posters, but only posting 20 or so glyphs at a time, these new posters are quite prepared to drop below my profit threshold, and I have seen glyphs selling as low as 75s. My assumption is that these are people levelling inscription, and are dumping cheap glyphs to make some loss's back. I review these people on TUJ to see what they have been up to. Undercutting them isnt profitable, however I have been buying up there glyphs and selling em for 200%. On markets where there are over 30 or 40 glyphs below my profit I ignore if for a few weeks. Its not like i cant sell in the higher markets for a while.
    1. Zerohour's Avatar
      Zerohour -
      @ Sterling- Swapping and adjusting professions is one thing, but what I understood from your post was to eliminate the profession for the sake of another. I disagree with doing this, but I do agree with min/maxing professions on characters that will be raiding if only for the reason of making them better performers.

      @narly - when I say deep undercut, I'm talking 50% of the top end price and moving north as we get to a reasonable value. It's part of my marketing plan to take what I can where I can without having to engage in camping. I normally sell out of this stock immediately and reset the pricing as the bots follow my lead downward. I'm not talking dropping to cost either.
    1. magpawacar's Avatar
      magpawacar -
      Inscription is a curious beast. Recently we're seeing huge peaks with Patch 4 and then The Shattering. Personally speaking I'm still taking in 6-10k on a good day, which involves a minimal amount of camping - but does require 5-6 repostings a day. (the joys of dual screen and account help with this considerably whislt I'm powerlevelling professions on two minor chars)

      There's intense competition form 3-4 others but I know that once Cataclysm they should ease out. They're relatively new to the game as we approach the end of Wrath. And if push comes to shove I know in my heart of hearts that I have considerably more stock than they do.

      And due to having 2-3 people begging me for Darkmoon cards and Decks - all the money I spent on herbs over the last few months (about 50k) has been made back on those alone - so I can sell my glyphs are rock bottom should I chose to but why sell at 5g when I can sell the same amount of glyphs currently, at 30+.

      http://magpawacar.blogspot.com/
    1. Stede's Avatar
      Stede -
      Inscription will likely make a good bit money in cata through the 2nd or 3rd week of January. New toons mean sales. Past that, it's important to realize that the glyph market will be segmented - even if Blizz introduces new high level glyphs. Until the Blackfallow Ink market stabilizes (think end of 2011), the Glyph market, as we currently know it, will rely heavily on low level herbs.

      Anyone who doesn't have a stockpile of lower level inks and has been active in the glyph market knows this. Between 2:30a and 10:30a server time this morning, I sold 4 Glyphs. I sell 6~10 a day on Thrall Alliance - a Horde-dominated server, where the Alliance AH is just another micro-economy.

      Blacksmithing & Leatherworking will make money - for the sole reason that the overachievers will pay for better gear earlier on, and then when everyone catches up and starts progression, volume will make up the for the drop in pricing. A realm first max level BS or LW should see steady sales and a good deal less competition due to the difficulty in levelling those two professions.

      What underlies your post though - are two much more important concepts. One is playstyle - if you had another alt at 80 with BS or LW, you wouldn't have to worry about whether to drop inscription. That's not a bad thing, but more of a preference. Diversification makes gold-making easier.

      The other, more important point, is understanding that each profession in Cata will go through phases, as the server population levels, re-rolls, swells, takes on professions, works through progressions, gears up, etc. This also falls back on diversification - but it's much more important. It sounds like you don't have an overabundance of alts with max level professions. If you decide to level some alts, you should keep in mind what phase of the Cata economy you'd be getting into (and not say, levelling a scribe in April, if you didn't already have one), so that you'd be able to actually maximize the gold you could make.

      At any rate - I wouldn't give up now. Stick through the 2nd Glyphmas on the 1st week of Cata and then see how you feel.
    1. Vayaz's Avatar
      Vayaz -
      I wouldn't go so far and completely retain from Inscription, although I've sold less and less glyphs during the past weeks. It's always good to have a profession at hand, and there are other things still (e.g. the mentioned Darkmoon Cards)!

      I guess you'd be better off leveling a new character to learn Blacksmithing with.
    1. Unregistered's Avatar
      Unregistered -
      I made 25k this weekend off inscription. So, I'm going to have to say it's you and not inscription
    1. fade's Avatar
      fade -
      Quote Originally Posted by Unregistered View Post
      I made 25k this weekend off inscription. So, I'm going to have to say it's you and not inscription
      Inscription just defys all logic. Its been good up till 4.03, its been great since. The bubble will/has to burst eventually.

      I just don't get considering how cheap herbs are that glyph prices are actually going...up.