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    by Published on November 10th, 2014 02:50 PM
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    2. Featured Content

    Guide to Garrisons for the Goblin

    This guide is designed to give the inner goblin everything you ever wanted to know about garrisons in WoD to help you in your gold-making adventures (ok maybe not everything, but a lot). The goal is that when you have a “How do I…” or a “Where do I get…” question, you can refer to this guide and easily have your answer or at least get you started in the right direction rather than searching through countless pages and comments on Wowhead or the many blogs/forums across the internet. I’ve done the homework for you. Please be aware that this body of work is NOT my own. The information here is simply a collection gathered from a number of websites and threads both here and across the internet all brought together to one easy resource.

    The Basics

    Your New BFF
    Let me introduce you to your new gold-making BFF, the garrison. Learn it, love it, make sweet magical treasure goblin babies in it, because if you are a profession junkie like me, it will be the key to your gold-making adventures in WoD.

    Garrison Buildings
    The basic structure of a garrison is simple. You establish a base, then grow and develop it into a fortress. Once fully developed, every garrison will be capable of building a mine, an herb garden, a fishing shack and a pet menagerie. In addition to these, each garrison will be capable of building an additional three small buildings, two medium buildings and two large buildings based on player preferences.

    Small Buildings – Profession Buildings (Alchemy Lab, Enchanter’s Study, Engineering Works, Gem Boutique, Scribe’s Quarters, Tailoring Emporium, The Forge, The Tannery), Salvage Yard, Storehouse

    Medium Buildings – Barn, Gladiator’s Sanctum, Lumber Mill, Lunarfall Inn (A)/Frostwall Tavern (H), Trading Post

    Large Buildings – Barracks, Dwarven Bunker (A) / War Mill (H), Gnomish Gearworks, Mage Tower, Stables

    Work Orders
    Many, but not all, of your garrison buildings will have the option for Work Orders. A work order is essentially a task given to an NPC in your garrison building to convert one material into another. A single work order takes 4 hours to complete, but they can be queued so one will start as soon as the previous is completed. How many you can queue varies depending on the level of the building, whether or not you have a Storehouse and if so, the level of the Storehouse. Once a work order is complete, a crate will appear in your garrison building which you can open to collect your new materials. Take note that adding a follower with the appropriate trait to a building with available work orders will increase (usually double) the yield from the work order (more details below).

    Read on...
    by Published on November 7th, 2014 11:48 AM
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    2. Featured Content,
    3. Contests

    Blizzcon is only a couple hours away, that means it's time to announce the Virtual Ticket winners! Woo-hoo!

    I want to thank everyone for participating (all 100+ of you!). The thread itself was a huge success and an all-around beacon of feel-good, so we'll be doing it again soon.

    So without further ado, our winners:

    1. Ord
    2. Sphynx
    3. Dkinabox

    Winners will receive instructions in their inbox. Cheers, and until next time!
    by Published on November 4th, 2014 01:10 PM
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    2. Featured Content,
    3. Contests

    Blizzcon is 3 days away, and we have 3 Virtual Tickets to give away to the community!

    To enter, comment on this thread and share your favorite gold-making resource. It can be a thread, post, strategy, spreadsheet, program, or even your favorite goblin.

    If you've already got a ticket, you can still win another and gift it. Winners will be drawn at random Friday morning. Good luck!

    Edit: new accounts do not qualify.
    by Published on September 5th, 2014 02:10 PM
    1. Categories:
    2. Featured Content,
    3. Community Spotlight

    While you’ve been busy enjoying weekend BBQs under the hot summer sun, Sapu and company have been hard at work on our favorite project; TradeSkillMaster. Over the past year TSM has evolved into a comprehensive suite of tools including website, application, and of course, the in-game addon. Yet, these tools remain under-utilized by a majority of gold makers. Gold makers, by nature, like to settle into 'grooves' and often forget to sit back and re-evaluate their methods. With the closing of The Undermine Journal, many goblins were forced to explore alternative resources, myself included. One such resource was the TradeSkillMaster website, a relatively new player in the web-based WoW AH statistics space.

    The purpose of this article is to briefly spotlight the latest and greatest tools the TSM team has brought us. Most of these tools were made possible by leveraging the addon-application-website synergy, or as Sapu likes to call it, "the stack". The stack gives TSM access to data that would otherwise be unavailable, which puts them ahead of the pack in several capacities. In a sense, what we have so far is the tip of the iceberg. Expect to see a lot of unique and impressive features coming out of TSM in months ahead - like in-game Great Deals searches sourced directly from the website via the TSM application.

    By the way, before moving on, check out the nifty little contest Sapu is running here.

    Read on...

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