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Recent Blogs Posts

  1. WoW-GPS 2.0 Vision

    by , April 18th, 2014 at 05:42 PM (Consortium Staff Blog)
    Last week, I revealed that I had some admittedly large plans for the future of the WoW-GPS project. Here's a bit more info about what I think the future WoW-GPS looks like.

    The User Account
    With v1.0, I intentionally avoided creating a series of resources that would require people to login in order to access. At the time, I felt it was too much overhead, and unnecessary "hoop-jumping" for something that didn't really add a lot of additional value. Keep in mind, that ...
  2. Noob to Noob, surviving on a Low pop server.

    by , April 16th, 2014 at 02:05 PM

    I have never been a gamer and only playing wow for since MOP. Joined to play with my son and do progression raiding 3 nights a week, now just gearing up our alts on normal and heroic waiting for new content so gold making is not my priority in WOW. My schedule only allows me an hour a day at max for gold making. I am 600 and fully developed in JC, Mining, Enchanting, BS, Engineering, LW, Herbal-ism and Alchemy between my and my son's toons. I made a bank alt ...
    World of Warcraft
  3. WoW-GPS 2.0 Dreaming

    by , April 9th, 2014 at 10:26 PM (Consortium Staff Blog)
    I have a dream!

    Actually, it's more like a bunch of dreams, but that just doesn't have the same cachet, now does it?

    My original dream for WoW-GPS was to provide a suitable replacement for what I felt were cumbersome, inaccessible, offline resources such as spreadsheets. At the moment, there a 3 public modules, and at least 2 more in vary stages of development. Although this clearly isn't a complete replacement for the many offline tools, I do believe that WoW-GPS has ...
  4. Reddit AMA

    by , February 26th, 2014 at 09:22 PM (//no comment)
    A week and a half ago, I did an AMA over at the /r/woweconomy subreddit. There were a ton of awesome questions, and I had a great time answering them all. Below, I've compiled a sample of some of the questions and answers from the AMA.

    You can read the full thing here:

    What's the process you and Bart use to decide which of the many great suggestions you implement in ...
  5. AuctionDB: Under the Hood - Part 3

    by , November 22nd, 2013 at 11:20 AM (//no comment)
    This is part 3. If you haven't already, go back and read part 1 and part 2.

    We have now eliminated the 1.5 seconds of load time by loading the data slowly in the background as well as on-demand when it is requested. There's still a problem though. Importing data from the app also adds to the load time of the addon, and can't happen without first decompressing all the data. How do we get around this issue? The answer is that both problems can be solved the same way.

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