For avoidance of doubt, there are 42 genuinely new glyph Techniques, plus one for a trinket. The rest are, from a profession perspective, effectively just name changes.
One especially confusing name change to watch for is the Glyph of Lightwell. The glyph called Glyph of Lightwell in 5.3 becomes Glyph of Deep Wells in 5.4, while 5.3's Glyph of Lightspring becomes the new 5.4 Glyph of Lightwell. The distinction only matters for those making, and especially stockpiling glyphs. Why Glyph of Lightspring couldn't be converted to Glyph of Deep Wells is unclear. I suspect it is more revealing of how Blizzard treats glyphs: As an extension of class design, with little or no consideration of the Inscription profession.
Since it is relevant to both threads, I'll cross-post this from the more general 5.4 professions thread:
I've not been out and confirmed all these, but if we assume that unbound Inscription Techniques are rare Timeless Isle world drops, while bound Techniques are common Pandaria world drops, then here is a list of each. This may be helpful in the first days, when rare glyphs could be genuinely rare, and it is worth knowing you might have a monopoly:
Unbound Techniques (presumed rare Timeless Isle):
- Glyph of Loud Horn
- Glyph of Regenerative Magic
- Glyph of the Skeleton
- Glyph of One with Nature
- Glyph of Evaporation
- Glyph of Condensation
- Glyph of Pillar of Light
- Glyph of Inspired Hymns
- Glyph of Headhunting
- Glyph of Lingering Ancestors
- Glyph of Rain of Frogs
- Glyph of Havoc
- Glyph of Impaling Throws
- Glyph of the Watchful Eye
- Glyph of the Weaponmaster
- Glyph of the Lean Pack
Glyph of Shifted Appearances is sold by Whizzig for 4000 Timeless Coins.
Binds when Picked Up Techniques (presumed common Pandaria):
- Glyph of Swift Death
- Glyph of Festering Blood
- Glyph of the Long Winter
- Glyph of the Sprouting Mushroom
- Glyph of the Unbound Elemental
- Glyph of Divine Shield
- Glyph of Hand of Sacrifice
- Glyph of the Exorcist
- Glyph of Angels
- Glyph of the Sha
- Glyph of Improved Distraction
- Glyph of Purging
- Glyph of Eternal Earth
- Glyph of Spirit Raptors
- Glyph of Spirit Wolf
- Glyph of Flaming Serpent
- Glyph of the Compy
- Glyph of Elemental Familiars
- Glyph of Astral Fixation
- Glyph of the Raging Whirlwind
- Glyph of the Subtle Defender
- Glyph of the Executor
- Glyph of Focused Fire
- Glyph of Enduring Deceit
- Glyph of Chameleon
Crafted Malevolent Gladiator's Medallion of Tenacity is also bound and presumably a common Pandaria drop.
Obviously Pandaria includes the Timeless Isle, so grinding on the Timeless Isle will give you a chance at everything.
Generally classes are fairly evenly balanced, with about half their new glyphs coming from Techniques of each category. However, note that some classes have many more new glyphs than others. Monks don't get any, while Shaman have 10. Of course Shaman had a below average number of glyphs going into 5.4, so don't read too much into that difference.
Last edited by Elen; September 7th, 2013 at 06:22 AM.
To be clear. I got 10 Pandaria techniques in as many pulls in Dread Wastes on my scribe. I then transfered the scribe again, meaning he now didn't have any of the 5.4 techniques learned, and went farming mobs on the Timeless Isle. I got no drops, Pandaria-glyphs or otherwise, after a full hour of farming many of the different types of mobs on the Isle.
@Prancer I'll only say for certain that I have had some of the "Pandaria" Techniques drop on the Timeless Isle, however they were not dropping as rapidly as you experienced in the Dread Wastes. There may be a luck factor, or it may be the case that farming away from the Timeless Isle is more effective for those expected from Pandaria in general. Or, of course, there could well be drop patterns we don't yet understand. Hopefully all will become clear over the next day or so.
I am a little confused with the glyph of havoc, it seems I already knew it before 5.4 went live, yet there is a rare technique for it on wowhead, but I've yet to see it in game, from drops or on the AH. Can anyone clear this up for me.
@GoldMachine In the raw data there are 2 Glyphs of Havoc, each with different reagents. One is new - that uses Ink of Dreams. One is, I believe, the old Glyph of Soul Swap, which was removed at the start of MoP, and uses Celestial Ink. It is possible that the game has remembered that you had known the removed version.