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  1. #1
    Meyer's Avatar
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    Darkmoon Cards production.

    Darkmoon Cards

    When I read peoples posts on the forum, I can see a lot of us have made huge profits of the Darkmoon cards - but not many write about how they did it. Maybe it’s because it’s such a heavy investment – I don’t know, but I would like to post how I have handled the last 2 Darkmoon Fairs.

    This is not a guide on how you should handle Darkmoon Cards, but a guide into how I have handled it the last 2 times around, and hopefully some of the strategies can apply to your server.

    (The prices i use in my example are my server prices at the 2 DMF's so fare in 2011.)

    Some basic information:

    There are 5 lvl85 Darkmoon cards in the game:

    (+str)
    (+agi)




    The card’s are BoE quest rewards for turning in one of the completed decks:

    ("... of the winds" cards)
    ("... of embers" cards)
    ("... of waves" cards)
    ("... of stone" cards)

    is of course turned in for .

    When you turn in a you can choose between the and

    To make a deck you need to complete Ace, 2,3,4,5,6,7 & 8 in a series. If you want to complete a for you need to obtain:










    The cards like are “random” drops from the scripes (inscription 525): . Which require 10 and 30 .

    There are 4 different sets in the game, and each set has 8 card, so you will get a random card from any of the 32 cards each time you.

    Price calculation of cost

    The following numbers are based on the experience I have on my server.

    To obtain you need some serious milling.

    The two high level Herbs and gives 6 and 1 per stack.

    All other Cata herbs gives 5 and 0,5 .

    I trade 10 for 1 at the ink vendor (Since 4.0.6 they are to be found at in the main cities, and not only in Dalaran).

    This means that a 1 stack of lowlevel cata herb gives 1 , and a high level gives 1,6 .

    On my server I had a target price of 160g/stack on high level herbs, which means I’ll also pay 100G for 1 or 100G for 1 stack of low level herbs like

    The I had a target price of 7G/each on.

    I use these target prices for buying. Anything below that price I buy.

    1 card will cost me 100 x 10 + 7 x 30 = 1.210 in production cost, which means that an average deck would cost me 1.210 x 8 = 9.680.

    Now that looks profitable. 10.000G for a trinket like is a very good price, but sadly its not that easy.

    There are 2 main problems:

    The random output factor means you can not decide which cards you want to make. If you only make 8 cards you have to be extremely luck if you if you can complete a deck with these cards.

    Last time I made 125 cards at first. I could complete 11 deck with these cards = use 77 of them. After completing 11 decks I had 48 loose cards left over. I even had 6 of the same card. I’ll get back to how I handle these cards later.

    The other main problem about the profit calculation is that there a huge difference in the value of the cards. I’ll not make a huge lecture on which is best, but an item like is a great healer trinket, and properly one of the best pre HC raiding. This is also the trinket which sells for the highest amount. (20k+ on my server)

    , & are all decent trinkets, which sells for 12-18k depending on how hard you puch it. sells slightly better faster and at better price.

    Your problem is and all the “..of stones” cards. This trinket is not very good, and there a lot of other trinkets that are better. It’s still a nice trinket, but you are more or less guaranteed to sell this with a loss. On my server I have to fight HARD to even get 5.000g for it, and I have sold it for less.

    Handling single cards

    “/2 WTT Darkmoon Cards w/me for info.” is your favourite line of text for a couple of days. I always try to trade my cards with other cardmakers, and I always trade stone for stone, waves for waves and wind/ember for wind/ember. If you can’t find what you are looking for in trades you might want to look at the AH.

    Single cards on the AH are expensive. When you need just 1 or 2 cards to complete a deck you are willing to pay a pretty high price for it – and you are going to.! But for the exact same reason you want to have a lot of single cards on the AH aswell. I have sold especially ember and wavecards for 3.000-3.500G several times, and selling single cards is a huge part of the “cost recovery”. Ofc you want to complete as many decks as possible, as the decks are much easier to sell. After last DMF I had only 5 single cards left. These cards will not sell outside of the DMF, and I just put them in the bank or make some undercutting gamble with them. Last time I had an embercard, which had 6 others on AH. They where prices at 1.200G at the end of the fair, and I relisted it for 400G hoping it wouldn’t sell. It didn’t and 2 other sellers undercut me, and I removed my card from the AH and picked up 2 cheap ember cards this way. Single cards can be extremely cheap at the end of the fair. If a selling like me already made +100.000 profit they might not care for the last 1-2k extra.

    Crossfaction options

    If you are “lucky” enough and have 2 account you can move some of the single cards cross faction. It makes trading a lot easier – and you also have 2 AH’s to sell your single card on (and Darkmoon Cards for that matter). There often a HUGE difference in the AH prices on single cards. Card with only 1 up are ofc a lot more expensive, and Horde might have 7 up of a card that only have a single on ally AH.

    WTS Darkmoon Cards

    Selling cards is VERY time consuming, and you wan’t to deside if you want to move some cards with good profit or a lot of cards with less profit. In the first DMF I used more then 18 hours in the tradechannel to sell 15-16 cards. I can be very very painful and very boring, but it’s still very profitable.

    In the 2nd cardmoon fair I has lowered my expectations a lot on my overall profit, and sold the cards a lot cheaper. I sold all in about 1/3 of of the time I used the first time around, and even sold 8 the very first day.

    Cost efficiency
    My best advise is to focus on your cost – this is there you set your floor price on the cards to ensure you are not loosing money. I used a 160G/stack in the first of my DMF’s = 1.210G/card target price last time around, and I picked up anything at and below this price. You need 6,25 stacks of high level herbs to make 1 card, so to make 125 card like I did (at first and more later) you’ll need almost 800 stacks of herbs. If you have a chance to buy from a huge farmer you really want to do this. You don’t want to just pick up the herbs on the AH at any price, but you still want to buy on the AH to keep AH prices high, and hereby keep the other sellers production prices.


    DM Rep
    When you turn in the decks you'll get +350 rep with the DMF (+guild / race bonus). Some people are still working towards [achievement]Insane in the Membrane[/achievement] which means you can actually get money from other players for letting them turn in the decks fro you. Personally i take the rep for my main, but just want'ed to say that this is a profit option to. On my server i don't see many work towards the achivement, but like i said it an option.

    Conclusion
    Every server has it’s own economy and competition, and just because I have been able to make +100k profit 2 times in a row doesn’t mean my strategy apply to your server. But - if you are a serious gold maker and have a Scripe you really want to look in to this opportunity. Take a look at herb prices, prices on any DMF card on AH ect. and make your calculations.

    If you decide to enter the DMF market go “All in” buy up anything below your target price. The more herbs you buy the more cards you make, and the less risk you have on the deviation in the random output from the crafting.

    GL – I myself already have 350 in stock for 4th DMF, and I’m aiming for at least 1.500 = 150 cards
    Last edited by Meyer; February 17th, 2011 at 03:09 AM.

  2. #2
    Awesome recap of an amazing way to make some cash. I just recently started doing this last weekend and am making decent money during the "DMC off season" so i can't wait until it rolls around again. +rep!

    Edit :
    OK just going to put some quick numbers up and see if you agree.

    If i invest 5000g into herbs i get:

    Going "low" herbs rate i get 66.6 stacks if bought at 75g each (5000/75=66.6)
    Going "high" herbs rate i get 33.3 stacks if bought at 150g each (5000/150=33.3)

    "Low" Herbs 66.6 stacks = 333 and 33.3 which is 66.6 after converting your BFI
    "High" Herbs 33.3 stacks = 199.8 and 33.3 which is 53.28 after converting your BFI

    Therefore if I buy low level herbs at 75g a stack i'm paying 75g per versus buying high level herbs at 150g a stack i'm paying 93 per . This is of course just using a 5000g investment sample.

    If this is true then i might go this route instead of trying to push Fortune Cards to keep my Inferno Ink production cost low and i can really up my card production going this route. The past week i've just been using the BFI to make fortune cards and pushing them at 15-18g. Low level herbs = 5 BFI = 75 to 90g which basically makes the Inferno Inks free assuming you can push the fortune cards. But this isn't exactly ideal for mass producing cards.
    Last edited by f4t4bb0t; February 17th, 2011 at 03:23 AM.
    85 Paladin Enchanting/Jewelcrafting - 85 Hunter Herbalism/Mining - 83 Shaman Inscription/Alchemy - 75 Deathknight Tailoring/Jewelcrafting - 10/25 = 2k Gold, 1/23 = 100k Gold, 3/6 230k - Thank you Consortium forums!

  3. #3
    Mugsley's Avatar
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    It's worth noting that you can finish off decks between faires for pretty cheap prices. I'm currently two cards away from completing an Embers deck and I haven't paid more than about 1700g for any single card. I've also bought 3-4 additional Embers cards for under 1000g that I'm flipping in the meantime.

    I haven't decided if I'm going to use the deck or flip it, but I'm attempting to build an Embers deck for under 15k. I'm currently at around 13k including the extra cards I bought to flip.

  4. #4
    Meyer's Avatar
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    Quote Originally Posted by f4t4bb0t View Post

    OK just going to put some quick numbers up and see if you agree.

    If i invest 5000g into herbs i get:

    Going "low" herbs rate i get 66.6 stacks if bought at 75g each (5000/75=66.6)
    Going "high" herbs rate i get 33.3 stacks if bought at 150g each (5000/150=33.3)

    "Low" Herbs 66.6 stacks = 333 and 33.3 which is 66.6 after converting your BFI
    "High" Herbs 33.3 stacks = 199.8 and 33.3 which is 53.28 after converting your BFI

    Therefore if I buy low level herbs at 75g a stack i'm paying 75g per versus buying high level herbs at 150g a stack i'm paying 93 per . This is of course just using a 5000g investment sample.

    If this is true then i might go this route instead of trying to push Fortune Cards to keep my Inferno Ink production cost low and i can really up my card production going this route. The past week i've just been using the BFI to make fortune cards and pushing them at 15-18g. Low level herbs = 5 BFI = 75 to 90g which basically makes the Inferno Inks free assuming you can push the fortune cards. But this isn't exactly ideal for mass producing cards.
    Your calculation is correct. But I don't know how many fortune cards you can sell. I’m planing on making at least 150 cards next DMF.

    If I should take all from and make frtune card, and only use the I would have to sell an insane amount of fortune cards.

    That would be 15.000 fortune cards you have to sell. (3.000 stacks of )

    But ofc you have to look at opportunity cost when you do the math, and if you already are making a lot of fortune card for sure you would have some “discount” on the you would need to factor in.

    Personally I just buy the Herbs, mill it, make ink, and trade ink since im operation in such large numbers.

    @Mugsley
    I agree that its woth nothing that you can finish off decks off season, but it's sure worth something to pick up Ember/wind/wave cards at 400G each offseason, since it's very unlikely that prices will drop so much that this is not very cheap in 3 weeks when next DMF hits.

  5. #5
    unp's Avatar
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    I agree with some of what you posted. However I don't really believe that trade is the best way to sell cards. There are far too many trolls thinking whatever price you're asking for is "way to high". The AH may take a 2k fee but that's well worth it when you're selling for 10k+ over what trade feels is appropriate. Plus like you said sitting in trade is boring. I sell my decks exclusively on the AH. Also I don't trade cards with other card makers unless its a card I badly need. I don't want to increase my competition.

    I sell my decks on the ah at the prices I set. People can take them or leave them. It looks like you're going for the quick return route of selling cards. I'm going the other route. During this last fair I sold 0 decks/trinkets. Their were far too many weekend warriors driving the prices down since they could turn in new decks whenever their trinkets sold. I only sold my singles and if I was the only one selling the card it was gonna cost you 10k. I picked the 10k number because people are desperate during the fair and end up willing to pay almost any price to complete their deck in time and also because I wanted my competition to have to pay through the nose if they wanted another complete deck. The majority of my cards sold during the fair were in the 3.5-6k price range.

    Now that the fair is gone I've been watching the AH. Most other people have now priced themselves out of the market. They sold all their trinkets in the half week since the fair and now they have to wait for next month. The tsunami trinket was selling for 20k 5 days ago. Now I'm the only one posting it and its going for 35k and it's selling.

    Darkmoon trinkets shouldn't be treated like any other infinite resource because it's not. Once your sold out you are done for the month. You need to price your product so that you can maximize your return and still sell all your trinkets before the next fair.

  6. #6
    Your definitely right about not being able to push that many cards. I've pushed 500 in about a week but the only way i can get them to sell is by barking in trade. They rarely sell if i'm logged out.

    @unp
    I agree as well, i don't have the time to bark in trade trying to peddle off my wares so the AH gets 90% of my business. Really the only time i bark is when i'm milling and posting.
    85 Paladin Enchanting/Jewelcrafting - 85 Hunter Herbalism/Mining - 83 Shaman Inscription/Alchemy - 75 Deathknight Tailoring/Jewelcrafting - 10/25 = 2k Gold, 1/23 = 100k Gold, 3/6 230k - Thank you Consortium forums!

  7. #7
    One thing I have learned about DMF rep from this last holiday. I had one of each deck (one agi and one strength) and I spammed in Org about not wanting to find a portal to shatt to turn it in... no worries about a bad deal, I would trade you my trinket for your deck. I turned in about 12 which being a slow server was pretty good when I was competing against several who were willing to shell out larger tips for your trust that they'd return your trinket. The last day I made sure I had turned in all of my decks and then started on Sunday letting people know I would trade - at their cost - my trinket for their deck. All were gone by Tuesday. If you're alliance, I would think this next DMF would be difficult to do that with since it's just out the front door but otherwise it's a pretty good deal.

  8. #8
    Meyer's Avatar
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    I’m on a high pop server, and I see a clear pattern in the prices on DMF cards.

    The first few days the price level is very high. AH prices on can be as high as 30.000G. As days go by the prices on both AH and in the trades are dropping. Thats one of the reasons I’m pushing pretty hard in trade the first days of the DMF. (The prices on single cards also drop significantly when people are “done” with their deck crafting. Then they deside not to make any more cards, they have a tendency to just dump the rest on AH)

    I have my trinkets on the AH all the time, at lowest price AND I bark in trade. My strategy is cost-efficient. I make a TON of cards compared to other DMF crafters, and I often have bulkdeals to supply me with the herbs. I focus on volume rather then squeezing the last silver out of a trade. My personal record is 8 trinkets sold in a day, and over all I have sold more then 30 trinkets.

    I don’t have time to bark in trade, but I take time to do it anyways. Not that’s its any fun, but because the Gold/hour is just insane, and when you make more then 100.000 profit within a few days it becomes fun.

  9. #9
    Prancer's Avatar
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    I've made quite a bit of gold on Cataclysm Darkmoon Cards too, but I'm honestly doubting if it's worth making the cards myself for the next faire. The massive influx of whiptail, even though temporary, is going to create a saturation of Darkmoon Cards. The prices are going to drop a lot more next time, than they did last week.

    So despite having invested about 80k in cheap herbs the last week, I won't be making any cards this time around. I will however keep flipping them, as that's guaranteed profit for very little work.

  10. #10
    There's 7 Hurricane decks up right now ranging from 13.9k to 19k. I just got the last card i needed to make a deck. Should i hang out to it until the next faire or hold on to it risking the prices not dropping any further? What Pran said has got me worried plus i've noticed solo card prices dipping a bit the past few days...
    85 Paladin Enchanting/Jewelcrafting - 85 Hunter Herbalism/Mining - 83 Shaman Inscription/Alchemy - 75 Deathknight Tailoring/Jewelcrafting - 10/25 = 2k Gold, 1/23 = 100k Gold, 3/6 230k - Thank you Consortium forums!

 

 

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