Register
Page 1 of 3 123 Last
Results 1 to 10 of 23
  1. #1

    Exclamation Help me find the open slots

    Hello everyone

    I'm planing on making a "renovation" on the professions that my characters have now. Now, i need your help/advise on how to fill the missing slots on them since i cant decide if it will be best to have more alchemists(transmute) or JC'ers.

    Here is the rundown:

    Paladin - BS/Miner
    Warlock - Tailor/Alch (trans)
    Death Knight - Insc/Enchant -2nd-*
    Druid - Herbs/Alch (trans)
    Rogue - JC/Alch (trans) -Main-*
    Warrior - Eng/x
    Hunter - LW/Skiner
    Shaman - x/x -Banker-

    * this ones are fixed since i have them maxed both on char lvl and professions, I'm not so keen on reinvest the immense time and gold it took to do it already.

    Of course the focus is to maximize gold making.

    I need to do some other tasks like leveling some of those characters (both char lvl and prof lvl) and in the case of the druid, create it. Any toughts on the races as well (Horde)??

    Thanks, appreciate your thoughts.
    Last edited by Rorstchach; February 15th, 2011 at 11:08 AM.

  2. #2
    Cmon! 30 views and no replies?

  3. #3
    for the long haul, def more xmute alchemists. extra JC'ers will stop being as beneficial the deeper you get into the xpac

    i've got nothing to add for races, so long as you stick with druid herbage. you could consider making druid herb/mining so he can be your dedicated farmer, and switch your pally to BS/Alch

  4. #4
    As for race you should simply choose a race you like. Any very small benefits races have over others are far outweighed by you actually liking the race itself.

    As it looks like you have decided on alchemy or JC i will stick to those.
    Both can be good as both have bonuses from having multiples. Multiple JC means the ability to buy patterns faster mainly but also possibly in the future to craft multiple fire prisms. At the moment the fire prism isn't usually worth making but if they start to drop epics (speculation only) being able to make multiples of them each day could work out nicely.
    Multiple alchemists means either you can have different spec on different alchemists to allow you to more effectively exploit more markets within alchemy or specifically in transmute spec to allow you to do more transmutes each day(as you probably already know).

    As with choice of race it's down to your choice and what you think will benefit you best which is based on what you want to do and what the markets are like on your server.

    Do you want to buy more patterns more quickly when epic gems are released? If yes, make more JC's.
    Do you want more transmuters? If yes, make more transmute spec alchemists.
    Do you want to expand into other alchemy markets? If yes then make a potion or elixir spec alchemist (or both).


    Personally, looking at the set up you have and assuming they are all high level i would drop JC on your warriors free slot and look at a different spec for your druid once you level it depending on the markets for pots and elixirs/flasks or as Pennyworth said replace mining on your pally with alchemy so you can exploit that more quickly rather than having to wait to level up your druid and have your druid as a dedicated farmer.
    Last edited by Thefluffyrocker; February 15th, 2011 at 02:05 PM.

  5. #5
    Skettii's Avatar
    Posts
    26
    Reputation
    2
    Tagged in
    0 Posts
    Add to this user's reputation
    IMO on Druid - Herbs/Alch (trans) drop alch pick up mining, your time spent farming will be MUCH more profitable if you can be farming herbs and ore at the same time. And he doesnt even have to be 85 to farm Cata, my hunter is only 75 and I have him in Cata zones regularly farming and she is also leveling that way. The great things abotu druids is you can pick in flight form. Saves time from mounting. And I personally think One of each professions and gathering on all other toons that you play regularly that way when you are out and about you can gather as well.

  6. #6
    Gemi's Avatar
    Posts
    16
    Reputation
    0
    Tagged in
    1 Posts
    Add to this user's reputation
    I'd recommend Alch on the warrior and Alch/JC on the shammy. I agree with Pennyworth's idea of consolidating your gathering to the druid toon.

    I think in the long haul the decision about JC vs. alch mostly comes down to the relative profitability on your server of getting a daily Chimera's Eye versus a Living Elements/Truegold transmute. An extra JC will help you get patterns faster early on, but the market will catch up with that eventually. Alchemy is steady gold with little time invested and also gives you the option of playing with another spec if potions or flasks were profitable on your server.

  7. #7
    Stick with transmute Alchemy. Another JC really isn't useful after a couple weeks of new content. Transmutes give your business more flexibility.
    Retired - I blame Kathroman for everything.

    (that's a joke, eh)

  8. #8
    I going to disagree with pretty much everyone here. If these are toons you are leveling, I think it would be silly to do anything but mining and herbalism until they are at least 75, but I would recommend 85. You will feed your main and second's professions as a by-product of leveling. Plus, you will level faster thanks to the experience you are getting from mining and herbing. You could set aside the things you collect while leveling to create a power-level kit for the professions you ultimately end up choosing. I wouldn't think much beyond that.

    Now for the why. If you have the free time to get these toons to 75 or 85 in the next couple weeks, then listen to everyone else. If it's going to take you longer, then you really should pick gathering profs. The reason is that we have no idea what is coming in patches 4.1 and 4.2. Suppose they add a cooldown or daily quest to another profession that you could really exploit if you had multiples of that profession? It would be better to be a level closer (due to xp from farming) rather than 375 or 450 points into a profession you now wish you could drop.

  9. #9
    Solid points Calianna.

    I'd have to agree 100% after reading that, and need to reevaluate my leveling alts >.>


    Once they're capped, I'll again agree with alot of the prior posters - Multiple JCs SEEM novel (and WOULD spike your profits once new cuts come out, but that's a couple times an expansion), but over the long run it'll end up being a bigger hassle and your profits WILL tail off as they hit the upper threshold of useful cuts.

    Getting extra transmutes is ALWAYS helpful (to you, to guildies, friends etc), and lets you branch out a bit (swapping to Elixir) if the flask markets ever normalize.
    Last edited by Anteres; February 15th, 2011 at 04:01 PM.
    The guild is not composed of heroes. Heroes are what the guild kills.

    100k - 3/3/12

  10. #10
    Skettii's Avatar
    Posts
    26
    Reputation
    2
    Tagged in
    0 Posts
    Add to this user's reputation
    Quote Originally Posted by calianna View Post
    I going to disagree with pretty much everyone here. If these are toons you are leveling, I think it would be silly to do anything but mining and herbalism until they are at least 75, but I would recommend 85. You will feed your main and second's professions as a by-product of leveling. Plus, you will level faster thanks to the experience you are getting from mining and herbing. You could set aside the things you collect while leveling to create a power-level kit for the professions you ultimately end up choosing. I wouldn't think much beyond that.

    Now for the why. If you have the free time to get these toons to 75 or 85 in the next couple weeks, then listen to everyone else. If it's going to take you longer, then you really should pick gathering profs. The reason is that we have no idea what is coming in patches 4.1 and 4.2. Suppose they add a cooldown or daily quest to another profession that you could really exploit if you had multiples of that profession? It would be better to be a level closer (due to xp from farming) rather than 375 or 450 points into a profession you now wish you could drop.
    This is what I do for all of my leveling alts. I already have one of every profession but Blacksmithing so every toon from here out gets Mining/Herb. Low level herbs can be a gold mine also like Calianna said you typically get what you need to level whichever profession you choose.

 

 

Similar Threads

  1. can't find cogwheels
    By Hagu in forum Official Forum of The Undermine Journal
    Replies: 1
    Last Post: May 12th, 2011, 05:35 PM
  2. How to quickly find/compare guild level
    By calianna in forum Archive (General)
    Replies: 7
    Last Post: March 24th, 2011, 06:05 PM