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  1. #1
    Cokeroft's Avatar
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    Bloodied Pyrium Gear

    Hello everyone,

    At the beginning of Cata I made a killing off of Bloodied Pyrium (the Plate PvP gear), but sales dropped when the "Bridge" exploit for Tol Barad came around, making the 352 PvP gear easily accessible. However, now that this has been fixed, I'm back to making gold with Bloodied Pyrium gear, and wanted to write something up for people to read and hopefully make a good profit per week on this stuff!

    Let's start off by exactly what this stuff is. Bloodied Pyrium is 339 iLevel Plate gear with Resilience, aka Plate PvP gear. This is crafted by a Blacksmith, and requires a 525 Blacksmith to craft it all. The Blacksmith will also need all 8 patterns, which can be bought in Twilight Highlands. The patterns must be traded for metal, here is how it breaks down.

    1. requires x20
    2. requires x2
    3. requires x20
    4. requires x5
    5. requires x20
    6. requires x5
    7. requires x5
    8. requires x2


    So in total, for all the patterns, you need:
    1. x60
    2. x15
    3. x4


    Got all the patterns now? GOOD! Now let's get crafting.

    These things sell extremely well, and when I say extremely well, I mean it. When I craft these, I craft 5 at a time of each piece. I'll break down what each one takes to craft, but I'll explain after that why I just ignore that, and craft 5 of each.

    1. requires x10 and x10
    2. requires x12 and x10
    3. requires x8 and x10
    4. requires x15 and x10
    5. requires x10 and x10
    6. requires x15 and x10
    7. requires x15 and x10
    8. requires x12 and x10


    So in total, to craft 1 of each piece, you need:
    1. x97
    2. x80


    Now, let's get on how to sell these! First, as I said before, these things move fast. People want to buy PvP gear all at once, not piece by piece. However, you get into situations where you have no more helms, legs, shoulders, or something like that. This happens because most of the time certain pieces aren't even on the AH. Onto some easy to read rules:

    What should my threshold and fallback prices be?
    Great question, here is what I set mine at.
    400g low threshold. Still making a 50g~ profit at the lowest (even with the 15x elementium bar pieces)
    1999g 99s 99c Fallback price

    How many of these should I post at once?
    I post 2 at a time, on ANY piece. This way, someone can come buy em all at once, then another person can.

    How many should I craft at once, or should I have on my seller at once?

    I personally craft 5 of each piece at a time. This usually costs me in the range of 9k-11k gold upfront. If you can't support that, don't do it obviously. However, I like making things in bulk (less tips! huzzah), so this works for me.

    I made a notepad doc with how many pieces of each mat I need for how many of each piece I want to make. For example, I make 5 at a time, this requires x485 and x400. Just simply multiply 80x(number you want to craft) for Fire, and 97x(number you want to craft) for Elementium Bars.

    Why do these sell so well? Or why should I craft these as opposed to other PvP armors?

    Man these questions are amazing! I'll explain why I feel these sell so well, and why YOU should start crafting them! Unless you're on server, then don't.

    1. Plate has 3 classes associated with it: Death Knights, Paladins, and Warriors. Cloth has 3 as well, but honestly, Embersilk is an absolute pain to buy, craft, etc and I haven't had enough sales to say it was worth it.
    2. Every other PvP gear requires different volatiles. Leatherworking stuff requires 20 life, 20 water, and 40 fire. Tailoring requires 31 Fire and 31 Water. Blacksmith just requires Elementium and Fire. That's it. Very easy stuff.
    3. All 3 plate wearers are Melee oriented classes. Melee is definitely easier to play (in my opinion) than a ranged character. Thus, there are more Warriors, Paladins, and Deathknights than most other classes. To throw actual numbers at you, on my server, for level 85's, 13% are paladins, 11% are warriors, and 10% are DK's. 34% of the market? Yes please.
    4. Deathknight is a hero class, a very strong PvP class, and starts at level 55. This means PEOPLE WILL ROLL DEATHKNIGHTS EVEN IF THEY WON'T USE HIM A LOT. Easy sales!


    Tol'Barad Bridge Exploit? I ain't never heard of that, something actually affected our sales during the beginning of an expansion!?

    Yes, this tragic (and amazing) exploit was rather simply. For a brief period of time before the holidays, they change Tol Barad drastically. The attacking team was awarded 1800 honor when they won, while the defending team was awarded 180 honor for successfully defending. Now, the WoW community isn't very strong on their math, but they soon realized that "Win Trading" was better for everyone than defending all day and doing the dailies.

    This resulted in a cataclysmic event the WoW world had not seen since December 7th. Horde and Alliance became friends, and they soon decided to let the other team win (hooray for cross faction friendship!). There was also another issue that caused this to be even worse (or better if you like Honor). If you were on the bridge from Tol'Barad Peninsula to the actual Tol'Barad zone (the PvP zone) when the game ended, you were awarded the points as if you were in the battle. This meant, that you could stand on the bridge and get 1800 honor every 4 hours (+180 if you went while your team lost). Since the PvP gear costs 2200 for the Helm, Legs, Chest, and something like 1650 for the Hands and Shoulders, in about 3 day's playing time, a fresh level 85 could have full honor gear (amulets, rings, trinkets, wrists, belt, feet included). Obviously, that was ridiculous and Blizzard quickly fixed it. And by quickly I mean it took them nearly 2 weeks.

    Obviously this was a huge issue, and caused Bloodied Gear across the board to stop selling. Why buy it when you get 13 iLevel higher gear for free essentially? This was fixed after a week and a half or so, and the initial influx of Honor was starting to dwindle. After a week, I got back into the market, and sure enough they started selling like hot cake, and here we are today, back to the fast selling PvP gear.

    Ok, enough questions. I think that I did my part in showing that these items are easy to craft, the recipes are easy to get, and that you should start making these to sell.
    Last edited by Cokeroft; January 25th, 2011 at 01:47 PM. Reason: Added the History of Tol'Barad, narrated by Cokeroft.
    "Nothing can happen till you swing the bat."

  2. #2
    I just got my BS alt to 85 (500 BS). I was looking for a way to capitalize when I get to 525 BS and here it is. Perfect timing! Thanks for a great rundown.

  3. #3
    Aeg's Avatar
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    Funny I just mentioned this on the consortion IRC channel. A couple things to be carefull of is the ones used for leveling BS may take a bit longer to find a time when there are none up on the AH, but you should have them ready for when there are none up as cokecroft says.

    I also run the ornate pieces, but sales are a bit slower albiet less competition. The mats are the same except for instead of volatile fire it requires volatile water.

    I intend to be selling these throughout the expansion as even freshly leveled toons a year from now will need starter gear so they do not get owned as fast.

    Very good info cokecroft.
    Experience for mining/herbing - Making farming tolerable and leveling painful.
    There can only be one Rewind Trader

  4. #4
    I intend to be selling these throughout the expansion as even freshly leveled toons a year from now will need starter gear so they do not get owned as fast.
    If they do as they have mentioned the market for these should stay quite buoyant through the expansion too as they have mentioned updating the craftable PvP set as new tiers arrive in this expansion. Whether this means simply updating the stats of the current items or i suspect more likely bringing out new tiers of craftable PvP gear the market for crafted PvP in general should stay very healthy.

  5. #5
    guberry's Avatar
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    I have been making a lot of money off this stuff too, but don't forget belt buckles if you are blacksmithing. belt buckles are my single biggest money maker.

  6. #6
    Thorzek's Avatar
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    Pretty good post, but you didn't mention the most important part - how many do you actually sell, how quickly, at what price?

    Do you get many threshold (400g) bids that win?
    How many per <interval> use Buyout at 1999.99.99? Have you tried other price plateaus?
    What % of auctions get returned?

    Oh, and since OP is almost two weeks old, it's worth asking if this is still consistent for you?

  7. #7
    Aeg's Avatar
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    Still consistent for me, although these are slowing down somewhat but my margins are still excellent. On average I have to relist 3 times to get a sale.

    My average cost per item is around 400g and I am selling most of them for average 1250g. I go up to 2k for the chest and legs if there is no competition. I am not seeing any competition below 700g for the items that require you to purchase the plans.
    Experience for mining/herbing - Making farming tolerable and leveling painful.
    There can only be one Rewind Trader

  8. #8
    Cokeroft's Avatar
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    I set my groups up with the 3 pieces that require 8 elementium bars with a threshold of 399g and the 10+ elementium bars at 499g. I crafted 5 of each piece last Tuesday, so a week and a half and currently on my seller I have 2x Boots, 1x Breastplate, and 2x Shoulders. So I sold 35 of the 40 pieces in 10 days, and with my thresholds at the very least I make 150g per sales. If I remember I'll post beancounter for this all my sales on my current server.
    "Nothing can happen till you swing the bat."

  9. #9
    guberry's Avatar
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    keep in mind cokeroft is on a very pvp oriented server. On my server which is nowhere near as pvp focused I still sell probably 2 to 3 of each piece a week.

  10. #10
    Cokeroft's Avatar
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    "Nothing can happen till you swing the bat."

 

 

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