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  1. #1
    Ethereal Contributor
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    How do you have your professions and classes laid out?

    I was just wondering, I'm starting to level up alts for help in gold making (getting more professions and bank space) and was wondering what professions people have on which classes? Now I know profession combat bonuses are going away, but stuff like tailoring and enchanting would go well on a priest, right?

    For me right now I just have one 90, but am going to level up a warrior and maybe a warlock after that and have been wondering which professions to assign to them. I'll also be using my 90 boost on one of them, so what professions would you guys recommend for someone who's new to gold making? I have only mining and engineering so far.

  2. #2
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    Herbing/Alchemy is always a great moneymaker at the start of an expansion. But if anything I would strongly suggest having all three gathering profs ready to go because buying mats from the AH early on is extremely expensive.

  3. #3
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    I started in November of 2013 with a 5k loan from my non-goblin brother, and ~800 random glyphs + 200 stacks of whiptail that were sitting in storage. I took a break between March and July of this year. I currently have 625k liquid gold, but an enormous inventory of items (>600k AH value, easily). I've also dropped a small fortune on 2s carries for my own guys and full mount/flying training for about a dozen characters. Between last season and this one, I'm guessing an easy 150k+. I bought Vial of the Sands/Vendor Mounts for both accounts.

    About me: I don't farm. Period. I will "grind" stuff like rep and sometimes do dungeons or raids for shits and giggles on my monk and then sell the spoils, but aside from mining enough to hit 600 on my druid, I absolutely cannot stand mindless farming/grinding. I buy nearly everything off the AH. I will keep an eye on trade chat at times and try to snipe deals (brow-beat people into submission, usually) but I can't be bothered to bark my wares or use trade chat in general because I don't consider myself a hardcore goblin and I know I'll never compete with the camping types. I could probably make more money by announcing in trade that I'm buying materials or making up stories about winning 5k on fortune cards or any of the other inane shit you see in trade. I operate silently via the AH almost exclusively.

    I see WoW gold as a resource to be used for the enjoyment of the game. For me, that means being able to powerlevel professions via the AH. That means saving the honor grind by paying 300g/win for someone really good to do 2s with you on a new 90. That means being able to buy a friend a Vial of the Sands so he can help powerlevel your alts easier. It's purchasing the best BoE gear you can when hitting those 80/85 milestones to make the final questing push easier. I doubt I could ever justify dropping 200k on a mount or something, because cosmetics don't mean jack to me. But I thoroughly enjoy PvP, so I piss lots of money away on conquest points for all the new alts.


    On my "Posting" account

    90 Mage: Scribe/Enchanting (this is a bad idea for inventory management purposes) - I gave away everything I owned on this account during Cata, except the glyphs and herbs. He knew all glyphs at the time. Transferred to my new server. He knows a lot of enchanting recipes (none of the rep ones) and I craft everything I can with a 200% crafting profit (or 50g, whichever is more). I craft ALL glyphs, which requires 4 separate characters for posting them all.

    90 DK: Blacksmithing/Leatherworking (boosted from 60, never used him, big leak in my goblineering game I'd imagine) I got him the Living Steel belt/weapon chain recipes for personal use, but that's all I've done. I regret using my MoP boost on this guy. I should've waited. He's my "random shit dumping ground" poster.
    The rest are just level 1 guys for the AH.
    1: glyphs
    2: glyphs
    3: glyphs
    4: glyphs
    5: Enchanting scrolls
    6: Transmog
    7: Bags
    8: Limited supply recipes/pets
    9: Unused level 6 panda that I made to play starting zone with my kids.

    As you can see, I hate using warehousing/bank in my posting. If it doesn't fit in my bags, I don't sell it. That means bouncing back and forth different guys to post, but I use Darnassus and I'm right next to a mailbox. I greatly prefer that over inventory management via other means.


    On my new "Play it" account

    90 Druid: Tailoring/Mining - I make an effort to pick up as many tailoring patterns as I can, and I craft EVERYTHING I can with a minimum of 50g or 100% of crafting profit. Things move slowly, but the ROI is huge and it's well worth the time to post. I luckboxed two sales for 30k recently on an item that had a crafting cost of maybe 400g. I have two separate characters set aside for posting all this crap because I don't use warehousing systems and only post 1 item at a time. MoP PvP gear is a GIANT MONEY PIT. I vendored my inventory weeks ago and took it off the crafting list. Cata PvP gear is great for some reason. I sell a metric derpton of netherweave/embersilk/frostweave bags. Again, all materials purchased from the AH.

    90 Monk: Engineering/Empty - Just recently started doing the engineering daily, but this guy doesn't make me any money. Still largely negative from powerleveling engineering.

    90 Hunter: JC/Alchemy (transmute) - I do the Dalaran and Cata JC dailies, and make an attempt to grind out as many old JC recipes I can. Transmute Living Steel on cooldown. (I'm actually cashflow NEGATIVE on this because of all the transmutes I did toward the end of last year, which are worth much less now than I paid for the mats back then.) Gems are cut and sent to my priest for posting, I WILL keep an eye out in trade chat for people needing special cuts of old gems. I use my tokens on it and find that these people always tip a pretty significant sum.

    90 Warlock: empty/empty

    90 Rogue: empty/empty

    90 Priest: empty/empty

    I use 3 alts on this account for posting gems and tailoring items.


    Part of the reason I responded to this thread is that I'm sort of in the situation now that you will be (multiple 90s, profession slots to spare).

    However, I can start you out with what I think is the easiest way to make money: Glyphs. Sweet, sweet glyphs.

    I post once in the morning, and once (maybe twice) in the evening. I'm on a massive server and there's a ton of competition, I could make a lot more if I camped the AH, but even posting twice a day I'm pulling in several thousand gold from glyph sales daily. Doing your research will be a PITA, and you're pretty far behind the curve, but the research glyphs aren't the only profitable ones, and posting fees are minuscule. You're going to have to start slowly depending on your current capital, but you can use TSM and some simple common sense to make sure you're maximizing your ROI by making the best moving/highest profit glyphs.

    On my server, I buy herbs at 20g/stack and sell shoulder enchants for 110g minimum (demand outpaces my personal supply, so often times I will be priced out of this market, but I always get my price eventually and run out of stock). At 110g sale price for my shoulder enchants, 17g of my 20g purchase price per stack of herbs is paid for. That means my crafting cost for glyphs is basically 3g + milling/crafting time. I discount that time significantly, because you can mill/craft while doing other things on your computer.

    The second area where you can make easy and consistent money is on bags from tailoring. Stay away from frostweave, but netherweave and embersilk bags are always a money maker, with materials available via the AH. I buy netherweave for 5g/stack and sell the bags at a 300%-600% profit. I buy Embersilk at 16-20g/stack, the dust up to 9g, and sell the bags for 260g+. (This can take a while) The only reason I sell Frostweave bags is because I bought 2000 bolts of Imbued Frostweave from some guy at a discount. My cost per bag is about 80g, and they sell all day long for 100, but my personal threshold is actually 150. I'll be selling Frostweave bags until the servers shut down, I'd imagine. I would've beat him up harder on the price if I knew then what I know now, but such is life.


    The reason I suggested these two for you to start out with is because the risk is almost non-existent, and the time investment for gathering materials is also quite low.

    You sort of control your own destiny with regards to Glyph profits. You can make more cash by spending more time camping during primetime. If you want to farm your own tailoring mats, you can add to your bottom line there as well.


    I would suggest that you take Leatherworking/Blacksmithing on one character because farming old content for BoP drops can be done in half the time. Lots of places drop LW/BS recipes.

    Jewelcrafting / Alchemy synergize well together.

    I would NOT suggest having tailoring and enchanting on the same guy, but my concerns probably go away with the 200 stacked mats in WoD. Tailoring has a lot of excess material inventory, as does enchanting. Having both on the same guy is problematic for bag/bank space. I understand the synergy (make it, disenchant it on same dude) but you can just use TSM and craft next to a mailbox. Mail them to your enchanter as you make it and disenchant there. Same applies for Jewelcrafting/Enchanting. I can't imagine having both on the same guy. My JC bank is filled with Luxurious Gem bags and it's still packed.

    In terms of other ways to make money, everyone sort of finds their own path. Transmog lists can be found on the internet, and you can definitely make some money there. You could also try your hand at flipping. I buy/sell Hyacinth birds and Blades of Wizardry. Buy low, sell high. I know what I can get out of them and what I can convince people to sell them for. In early Cata, I used to do the same thing with a dozen or so BoE items that I had a good idea of the market on. Very profitable way of pulling cash out of Trade chat.

    In your particular case, I don't have a warrior, so I'm not sure how they do for farming old content. However, warlocks are great at it. I would put BS/LW on that guy for purposes of farming old recipes that might be profitable.

    In my case, I'm waiting a little while before I decide what to do with my empty profession slots. I want more details on WoD before I commit to much. In the meantime, I'm pulling in significant amounts of money with a relatively low time investment using what I've outlined above.

    I'd almost certainly be a member of the liquid millionaire club if I hadn't spent so much in the past few months, but that's why we do it, right?

  4. #4
    Arthas H, Lightbringer A
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    DK main: BS/Eng
    Druid: Ench/Eng
    Hunter: Elixir Alch/Eng
    Mage: Xmute Alch/Eng
    Monk: Potion Alch/Eng
    Paladin: Mining/Eng
    Priest: Tailoring/Eng
    Rogue: LW/Eng
    Shaman: JC/Eng
    Warlock: Inscription/Eng
    Warrior: Xmute Alch/Eng

    The engineering is leftover from 5.4 but I haven't had the heart to swap them out because having Nitro Boosts and Glider available for every class is way too fun. Having Jeeves and MOLL-E available on a whim is also great to have.

  5. #5
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    Quote Originally Posted by Divinar View Post
    -snip-
    Oh man thanks a ton for all this information, really helped me out with my decision.

  6. #6
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    I would just add in my $0.02 relating to to @Divinar 's suggestion to place two crafting profs on a single character. In my case it was LW/Tailoring in order to grab the recipes for , , and . All of these come from the Molten Front and take a significant chunk of time to get so I only wanted to do it on one character. I'm also the same as @Divinar in that I hate farming so gathering the from the AH to make these bags has proven to be a bitch.

  7. #7
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    I did those Firelands dailies on my Tailor for the gem bag.

    I sold a single bag in 4 months. =/

    I'm on maybe the 4th largest AH in the US, too.

    With stack sizes hitting 200 in WoD in addition to the mats-only bank, I can't IMAGINE it would be worth the huge effort at this point. Hell, I just outlined above how I specifically use my money on quality-of-life stuff like this and I don't even have any of the bags @Goldmansax listed above in use (on purpose, anyway). I use Packs of Endless Pockets on my scribes, and I gave up posting my 3 remaining Gem bags and just used them in my JC's bank so I can be more lazy with my making of necklaces, but otherwise I'd have just stuck with Embersilk Bags for his bank.

    In my mind, it's always cheaper to just make another level 1 storage alt. Example, I have 2400 Tiger Opals stashed away on a mule character. Even if I had a bunch of Luxurious Gem Bags, I'd have overflow.

    You'll also learn to use TSM groups and the mailbox system for storage. At any given point in time, I might have 2-10,000 stacks of herbs floating around in the mail system. You technically have 60 days before they'd expire for good.

  8. #8
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    Quote Originally Posted by darkwing1232 View Post
    Herbing/Alchemy is always a great moneymaker at the start of an expansion. But if anything I would strongly suggest having all three gathering profs ready to go because buying mats from the AH early on is extremely expensive.
    Would not recommend this: One character is capped at two professions so you can never harvest all three at once, and it would not make sense to log an alt to harvest one profession when you could gather the other 2 professions on your main, sell the stuff, and buy the mats you need from the 3rd, thereby freeing up the slot for a non-gathering profession.

  9. #9
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    Quote Originally Posted by Divinar View Post
    I did those Firelands dailies on my Tailor for the gem bag.

    I sold a single bag in 4 months. =/

    I'm on maybe the 4th largest AH in the US, too.

    With stack sizes hitting 200 in WoD in addition to the mats-only bank, I can't IMAGINE it would be worth the huge effort at this point. Hell, I just outlined above how I specifically use my money on quality-of-life stuff like this and I don't even have any of the bags @Goldmansax listed above in use (on purpose, anyway). I use Packs of Endless Pockets on my scribes, and I gave up posting my 3 remaining Gem bags and just used them in my JC's bank so I can be more lazy with my making of necklaces, but otherwise I'd have just stuck with Embersilk Bags for his bank.

    In my mind, it's always cheaper to just make another level 1 storage alt. Example, I have 2400 Tiger Opals stashed away on a mule character. Even if I had a bunch of Luxurious Gem Bags, I'd have overflow.

    You'll also learn to use TSM groups and the mailbox system for storage. At any given point in time, I might have 2-10,000 stacks of herbs floating around in the mail system. You technically have 60 days before they'd expire for good.
    Definitely true about the stack size changes coming in WoD. I was merely outlining my reasoning behind coupling LW/tailoring on a single character. It was also well before even the mention of WoD so it made more sense back then. The gem and scribe bags move really slowly, but the mining bag sells rather well. The problem, as I mentioned before, is maintaining a supply of hides. In any case, I was reaffirming the idea of having two crafting profs on a single character, and in my opinion, any combination of tailoring, LW, and BS would be completely viable.

  10. #10
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    I see a lot of folks using lvl1 alts.
    Other than being a mule, those toons are useless.
    Roll a DK instead. You can now make as many DKs as you want on a server, on both factions.
    It takes an hour and you come out of it with a toon that can have professions up to lvl 375 (450 if gathering), has epic riding (sure beats walking), and a bit of gold. This toon can immediately go straight to Shatt and use the convenient bank/mailbox/AH there. Spend the extra hour getting him to 60, and then you can fly.
    With another couple hours of work to get the toon to lvl 70, he can have professions up to lvl 450, and do the fishing dailies in both Shatt and Dalaran.
    These toons can also be boosted later with fully-leveled professions since they'll be at least lvl 60.

 

 
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