"The game publisher, which announced earnings Wednesday, said WoW subscribers had dropped by 14 percent to 8.3 million in the first quarter. That's also down from an all-time high of 12 million active subscribers in 2010, PCGamer noted. "
As many of you already read, world of warcraft in the first 3 months of 2013, has lost 1.3 million subscribers.
This is more than I thought. I know people hate dailies, but could it be they just banned the botters and stopped /follow in the battlegrounds?
But then again does botting/multiboxing make up 14% of the subscriber base, I don't think so.
When MoP was talked about in 2011, I heard, how great the head enchant is gone; we don't have to worry about rep.
Then every good recipe in MoP you needed rep, was a mistake.
People don't want to do dailies for several different and distinct quest lines.
Just make everything learnable by a trainer, stop with the go someplace and run a week of dailies.
Remember in Cata doing the fireland quest line, took me a month to get enough of those stupid Mark of the World Tree coins. They didn't learn then. Then didn't learn then that people do not want to do long quest lines just to craft gear.
So the only important thing I have read in these articles to me was, "World of Warcraft will release content 'more frequently' to stem player decline".
More patches mean more raiders, more gear, more gems, more enchants more gold for me.
It doesn't bother me at all that we lost 14%, I have two more shadow priests to level from 86 to 90, and then I have to figure out do I actually roll a panda.