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  1. #1
    Kathroman's Avatar
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    Alternative Guide to Making Gold with Darkmoon Cards

    A bit of background: My scribe just dinged lvl 75 about a week before last DMF. I powerleveled his inscription to 525 and set out to process the stacks of whiptail I had stockpiled for this very moment. Lo and behold, my stockpile didn't carry me as far as I thought it would - I was only able to make about 25 cards and didn't even end up with a full deck. I was able to snag a cheap card from the AH to complete a , but I still had about 15 - 20 misc. cards and didn't really know what to do with them. My 1 deck would have covered the mat cost for my investment, but I still didn't feel great about the number of cards that were just sitting there, doing nothing for me. Here's what I did:

    Cost per card = 500g

    TSM Group - Earthquake Deck/Trinket
    4000g threshold - 8000g fallback

    TSM Group - of Stones cards
    500g threshold - 1000g fallback

    TSM Group - Tsunami Deck/Trinket
    10000g threshold - 20000g fallback

    TSM Group - of Waves cards
    1250g threshold - 2500g fallback

    TSM Group - Volcano & Hurricane Deck/Trinket
    8000g threshold - 16000g fallback

    TSM Group - of Embers & the Winds cards
    1000g threshold - 2000g fallback

    The results - I made 8k last faire without selling a single deck or trinket.

    The rest of the strategy is to use Auctionator lists for the Decks and Card groups in order to find any cards below my 500g crafting cost to buy up, or to find any below my threshold to complete a deck. This way, my deck and trinket margins are never in jeopardy, but I can continue to profit from any I acquire.

    So, If you don't necessarily have the capital to mass produce Darkmoon Cards, or you are on a smaller server like I am and just don't have that kind of herb supply, don't let that scare you away from the DMF and subsequent profits.
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    Guides: Thunder Bluff Vendor Supply Route | Entry Level JC Strategy | Alternative DMF Guide

    TSM 2.0: TSM 2.0 Groups & Operations GUIDE | TSM 2.0 Basic JC Shuffler | TSM 2.0 ADVANCED JC Shuffler

  2. #2
    y02mustang's Avatar
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    Great write up! Thanks for this, Kathroman.
    Milestones (main realm, liquid gold):
    06 May 2011 - 20k ** 20 May - 50k ** 08 June - 100k

    Professions:
    Maxed - Mining, Herbalism, Skinning, Inscription, Jewelcrafting, Blacksmithing, Leatherworking, Enchanting, Tailoring, Alchemy (xmute)
    Leveling - Engineering

  3. #3
    Single cards sell more than decks, thats been known since cata release.....

  4. #4
    Meyer's Avatar
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    Quote Originally Posted by Robbiejuve View Post
    Single cards sell more than decks, thats been known since cata release.....
    If you run 2 "Small business" this might be true - I sometimes have 160-200 single cards, and theres no way this can be offloaded on the AH with reasobale profit. So in some cases it can be a good idea to sell singles over decks / trinkets but its not the universal truth.
    ---
    Summer 2010: Average Poor Wow player ||| Winter 2010: Joined The Consortium ||| Summer 2011: Passed 2 mio. liquid gold ||| Currently (MOP) >4 mio. ||| You could do the same.!

  5. #5
    Kathroman's Avatar
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    Quote Originally Posted by Robbiejuve View Post
    Single cards sell more than decks, thats been known since cata release.....
    I think you missed the point. If you only have 5/8 cards, instead of over spending to grab some of the rare ones to complete your deck, throw all five up for 1/8 of what you would expect for a deck and you aren't leaving any profit on the table. It also means you don't ever pay more than your crafting cost for each card, which protects your bottom line. So, instead of stretching your margins just to complete a deck, or over-spend on herbs in the hopes of good RNG, sell your EXCESS cards. I also mentioned that:

    The rest of the strategy is to use Auctionator lists for the Decks and Card groups in order to find any cards below my 500g crafting cost to buy up, or to find any below my threshold to complete a deck.
    As Meyer pointed out, I'm not suggesting you sell cards over decks, but you shouldn't lose sight of the profit in individual cards for the sake of the decks. I sell both cards and decks, but this system allows you to sell them all at the exact same profit margin, which is always a good thing. It can also help goblins with lower capital see some cash flow while they wait for that big deck sale, instead of panicking and dropping their price.
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    Guides: Thunder Bluff Vendor Supply Route | Entry Level JC Strategy | Alternative DMF Guide

    TSM 2.0: TSM 2.0 Groups & Operations GUIDE | TSM 2.0 Basic JC Shuffler | TSM 2.0 ADVANCED JC Shuffler

  6. #6
    I keep 1 each card on the AH at stupid high prices while I wait for the one or two I'm missing for a complete deck, I'm often the only one with a few of the more rare waves cards

    I typically get a couple sales each month by someone desperate for a card, and typically I have multiples of those cards anyway

    not sure if I'll continue to work on these, I've made just as much buying from people hawking them in trade and reselling them, as I have crafting them, really only 2 of the cards sell well on llane
    Last edited by MrBlah; May 11th, 2011 at 10:51 AM.

  7. #7
    Furyio's Avatar
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    Excellent explanation.

    The addition of TSM group like that is something I had not thought off

 

 

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