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  1. #1
    Taraxacum's Avatar
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    Looking to take up BS but what to drop....

    With the ore prices being suitably low on my server now I'm giving serious thought to taking up BS and dropping a skill as I cant face leveling another char at the moment.

    As usual my only issue is what skill should I drop from the 525's I already have. I have as follows;

    Rogue: Alchy/LW - This is my main raid char and also pretty much the only LW in the guild so good to keep the LW.

    Warlock : JC/Tailoring - Main alt and making good money from both professions.

    Paladin : Miner/Enchanter - Dont really use the mining but would like that for making the bars for the BS. Making nice gold from the enchanting business.

    Huntard : Herb/Skinner - This is just a farmer really, saves paying over the odds for thigns when there are none or at very high prices in the AH.

    My current fealing is this. Loose the Herbing on the huntard and get BS on that. However I'd prefer BS on the pally for no good real reason so how bad is it to level mining and Herbing these days with all the fast flying? If it's not to bad I could drop mining on the pally and get BS and then swap herb for mine on the huntard?

    Comments welcome.
    Last edited by Taraxacum; May 10th, 2011 at 10:59 AM.

  2. #2
    If your dropping a gathering profession i would keep mining as it actually has some uses.e.g. converting ores to bars, making titansteel which can save you/make you a lot of gold.

    Of the 3 i would say mining is also the hardest to level simply because the nodes are much more scattered than the other two. Having said that though leveling up any gathering profession at high level is really fast these days.

    If you want to go to the effort to have BS on your pally is up to you, personally unless your particularly using your pally i won't bother with the effort.

  3. #3
    Vince's Avatar
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    Re-leveling mining shouldn't be that much of an issue (a few hours at worst), and would actually help you level your blacksmithing. Just don't drop mining completely, as being able to smelt your own stuff can save you tons of gold. You also might want to consider having mining and BS on the same character, though that depends on how lazy you are. I have BS and mining on different toons, and I'll often spring for the more "expensive" bars rather than switch over, buy ore, smelt, mail, switch back. Also, I'd drop skinning over herbalism, unless you have a good reason to keep skinning (e.g. doing TB a lot with your Huntard). Though with the recent drop in herb prices, skinning may be the more profitable farming prof of the two...

    Personally, I'd get BS/Mining on the huntard, and drop mining on the pally for Herbalism, if only because re-leveling that will probably be a lot faster than re-leveling skinning. But whatever you end up doing, be sure to keep mining handy.
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  4. #4
    Sinshroud's Avatar
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    I personally don't like Blacksmithing. Our of all my high level professions, blacksmithing is probably the least profitable for me at the moment.

    The golden rule for gold making has always been; don't drop a profession for another one, level a new character for that profession. It sounds harsh but in reality top gold makers will have as close to 10 level 75-85 characters with at least 1 of every profession.

    If you drop say tailoring (example) for blacksmithing, at some stage you going to need to level an alt for that tailoring if you want to have all professions on hand to make gold from. Why set yourself back when you can force yourself to take a step forwards (we all know how boring and how much effort it can take to level that lonely red-headed stepchild of an alt you having sitting there). May as well use the motivation of needing blacksmithing to make gold as a way to level faster.
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  5. #5
    Mugsley's Avatar
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    You appear to have a DK slot open. Roll one and level him as Mining/BS. You can get to 300 Mining within 2-3 hours, especially with some strategic smelting.

    Plus, Mining will give you XP boosts as you level.

    If you don't want to level, both Herb and Mining can be leveled on any 65-75 character within the average gaming session (~3 hrs).
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  6. #6
    Quote Originally Posted by Sinshroud View Post
    The golden rule for gold making has always been; don't drop a profession for another one, level a new character for that profession. It sounds harsh but in reality top gold makers will have as close to 10 level 75-85 characters with at least 1 of every profession.
    This is mostly true. With only 4 characters at level, you're severely limiting your potential down the road. The only time to really drop a profession is when it's a gathering profession you are dropping to replace with a crafting profession once you've hit high enough level (preferably 85). Level with herbalism/mining/skinning. Swap your hunter to the profs you need.

    If it were me, I'd start a DK and a druid. The druid gets herbalism. The three remaining spots become mining, skinning and whatever else is most profitable. For my server it would be herbalism/skinning on the druid and mining/skinning on the DK. That's not the best XP option, but with leather prices on my server, definitely the most profitable. I'd then be tempted to put BS on the paladin and Inscription/Engineering on the hunter, but it might be better to put both metal dependent profs on the hunter for ease. Then you've got all the profs covered with a druid gatherer. Once you've got that set, I'd probably swap the duplicate profession on the DK to alchemy for the extra transmute.
    Last edited by calianna; May 10th, 2011 at 04:42 PM.

  7. #7
    Vince's Avatar
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    Quote Originally Posted by Sinshroud View Post
    The golden rule for gold making has always been; don't drop a CRAFTING profession for another one, level a new character for that profession. It sounds harsh but in reality top gold makers will have as close to 10 level 75-85 characters with at least 1 of every profession.
    Fixed

    Given how easy it'll be to just switch around gathering professions, there's no reason for him not to do so depending on the configuration he wants. Why on earth would he spend days to level up a toon for a prof when he can take care of everything in a matter of hours?
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  8. #8
    Taraxacum's Avatar
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    Some good comments here.

    I to hate dropping a profession (even gathering), since Vanilla WoW I have only ever done that once (herb to LW on my main), but I'm finding I just never really use the gathering professions any more besides odd Smelting and Skinning sessions. So I felt it was going to be a good time to look at what would be of more use to me. I think this does confirm to me though that I'll drop Herbing. I've not herbed since the the whiptail patch so I'm not really loosing anything by dropping it I dont feel. This also means I can, when I want to level another char, go with my plan of a druid and take herb/inscription (though I do usualy take skinning for leveling as the the income from it is so good for no real extra time).

    It's intresting that some say BS is not that great. Do people find Engineering better than BS? I'm not really hard core into gold making, it's just something to do when queing for heroics or just on for 30 mins or so. I can mainly see me making buckles and some bits to DE if profitable (oh and give those stones a try at the DMF).

  9. #9
    Z-Man's Avatar
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    I would move Mining/Herbing on a new character (preferably Druid, DK if you must). This frees up two crafting slots on two different established characters, and moves your farming time to a leveling character that can gain from the free experience points. Doubling up gathering professions on one toon also doubles your farming effectiveness, plus you can just leave him stranded at various spots since he seldom needs to come back to town except to use the mail or a forge.

  10. #10
    Vince's Avatar
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    Dropping professions really isn't that big a deal, unless you have some rare or hard to get patterns. I've switched profs multiple times on my toons. Dropped mining for engineering, then eng for enchanting on my shammy during Wrath, dropped Alch for mining on my Pally before Cata's launch, then dropped herbalism to re-level Alch. And not too long ago I dropped skinning for BS on my rogue. Like I said before, re-leveling a gathering prof should be crazy easy to do now that you can fly around the old world.

    As for BS not being a great money maker, there is some truth in this. Compared to profs like JC or Enchanting, it's pretty lame. But it does have some good ways to make gold. PvP armor is relatively cheap to make and does sell, albeit slowly. Ebonsteel belt buckles sell like crazy (and the pyrium bar requirement is a reason I advocate having BS and mining on the same toon if you're lazy like me, as Pyrite ore is usually much cheaper than the bar equivalent). The rods are needed by enchanters, so there's a decent niche market there. They can also make Enchanted Thorium Blades, which are basically the best source of Greater Eternal Essence for your twink enchants. Some of the green cata level gear sells well too.

    I can't really speak for engineering, but from what I've gathered their main source of gold comes from pets.
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