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  1. #1

    Patch 5.4 PTR notes

    http://us.battle.net/wow/en/blog/10158897#items


    New Feature: Virtual Realms
    • Virtual Realms are sets of realms that are fused together, and will behave exactly as if they were one cohesive realm. Players on the same Virtual Realm will be able to join guilds, access a single Auction House, join arena teams and raids, as well run dungeons or group up to complete quests.
    • Players belonging to the same Virtual Realm will have a (#) symbol next to their name.

  2. #2
    Unagi's Avatar
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    Also, kiss goodbye to those old heirloom chants:


    All permanent item enhancements provided by Enchanting, Engineering, Leatherworking, Tailoring, and various vendors and quests are now able to be applied to items of any level. This means all enchantments can now be applied to heirloom items.

    • High level enhancements applied to items equipped by low level players have their power scaled down to be similar to enhancements intended for that level range.
    • Low level enhancements applied to items equipped by high level players do not grow further in power beyond their intended level range.

  3. #3
    This is very true, but I also believe that there will be enough people unaware that we can still liquidate our stock piles.

    Personally, I think they should just have the IL of heirlooms scale up as you level and if the enchant on the weapon isn't high enough for the level of the toon you're using it on that it shouldn't work. It'd be a much better model than what they're proposing. You still need to get buffer pieces to compensate for the IL 1 heirloom pieces to queue in the dungeon journal.
    Last edited by cracklingice; June 12th, 2013 at 01:32 AM.

  4. #4
    Acry's Avatar
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    everything this game should of had ages ago is being added now

    why do they want me to play again
    Screw the rules, I have money!
    If a post helped you - make sure you click the + rep button!

  5. #5
    Barings's Avatar
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    Quote Originally Posted by Acry View Post
    everything this game should of had ages ago is being added now

    why do they want me to play again
    Same feeling here! I also think the next expansion will be a true return to form.

    Exciting news about the virtual merge realms.

  6. #6
    Quote Originally Posted by Unagi View Post
    Also, kiss goodbye to those old heirloom chants:


    All permanent item enhancements provided by Enchanting, Engineering, Leatherworking, Tailoring, and various vendors and quests are now able to be applied to items of any level. This means all enchantments can now be applied to heirloom items.

    • High level enhancements applied to items equipped by low level players have their power scaled down to be similar to enhancements intended for that level range.
    • Low level enhancements applied to items equipped by high level players do not grow further in power beyond their intended level range.
    Really depends on the scaling. It doesn't seem linear, but it does seem to be a function of the previous ilvl requirement. +15 agility to daggers at L1 may still trump dancing steel at L1, simply because +15 on 2 weapons is a lot of stats. I very much doubt they would invent a new mechanism by which to scale when ilvl is already baked in to the game. I think a lot of the comments about the death of heirloom enchants may be premature. Some hierloom enchants were simply OP as %&^ and any kind of ilvl scaling would ensure they remain OP as *^( while scaled versions of top level enchants become weaksauce on lowbies.

    It really depends on how they roll it out, butit's defintely something we should keep an eye on.
    Retired - I blame Kathroman for everything.

    (that's a joke, eh)